Engine
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Avoid some redundant GL calls (#1958)
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2021-01-27 08:44:07 +11:00 |
Shader
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Implement geometry shader passthrough (#1961)
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2021-01-29 14:38:51 +11:00 |
State
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Implement clear buffer (fast path) (#1902)
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2021-01-13 08:50:54 +11:00 |
Synchronization
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Improved Logger (#1292)
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2020-08-04 01:32:53 +02:00 |
ClassId.cs
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Implement GPU syncpoints (#980)
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2020-04-19 11:25:57 +10:00 |
Constants.cs
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Initial transform feedback support (#1370)
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2020-07-15 13:01:10 +10:00 |
GraphicsConfig.cs
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Salieri: shader cache (#1701)
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2020-11-13 00:15:34 +01:00 |
Ryujinx.Graphics.Gpu.csproj
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infra: Migrate to .NET 5 (#1694)
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2020-11-15 19:27:15 +01:00 |
ShadowRamControl.cs
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Implement MME shadow RAM (#987)
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2020-03-13 12:30:26 +11:00 |