f0fe434bd8
* nim: Cleanup the service and implement some calls * Fix symbol typo * add ApplicationServerEnvironmentType enum * Change condition
104 lines
3.5 KiB
C#
104 lines
3.5 KiB
C#
using System.Text;
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namespace Ryujinx.HLE.HOS.Services.Sockets.Nsd.Manager
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{
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class FqdnResolver
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{
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private const string _dummyAddress = "unknown.dummy.nintendo.net";
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private NsdSettings _nsdSettings;
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public FqdnResolver(NsdSettings nsdSettings)
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{
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_nsdSettings = nsdSettings;
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}
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public ResultCode GetEnvironmentIdentifier(out string identifier)
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{
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if (_nsdSettings.TestMode)
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{
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identifier = "err";
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return ResultCode.InvalidSettingsValue;
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}
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else
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{
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identifier = _nsdSettings.Environment;
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}
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return ResultCode.Success;
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}
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public ResultCode Resolve(ServiceCtx context, string address, out string resolvedAddress)
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{
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if (address == "api.sect.srv.nintendo.net" ||
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address == "ctest.cdn.nintendo.net" ||
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address == "ctest.cdn.n.nintendoswitch.cn" ||
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address == "unknown.dummy.nintendo.net")
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{
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resolvedAddress = address;
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}
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else
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{
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// TODO: Load Environment from the savedata.
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address = address.Replace("%", _nsdSettings.Environment);
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resolvedAddress = "";
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if (_nsdSettings == null)
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{
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return ResultCode.SettingsNotInitialized;
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}
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if (!_nsdSettings.Initialized)
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{
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return ResultCode.SettingsNotLoaded;
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}
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resolvedAddress = address switch
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{
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"e97b8a9d672e4ce4845ec6947cd66ef6-sb-api.accounts.nintendo.com" => "e97b8a9d672e4ce4845ec6947cd66ef6-sb.baas.nintendo.com", // dp1 environment
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"api.accounts.nintendo.com" => "e0d67c509fb203858ebcb2fe3f88c2aa.baas.nintendo.com", // dp1 environment
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"e97b8a9d672e4ce4845ec6947cd66ef6-sb.accounts.nintendo.com" => "e97b8a9d672e4ce4845ec6947cd66ef6-sb.baas.nintendo.com", // lp1 environment
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"accounts.nintendo.com" => "e0d67c509fb203858ebcb2fe3f88c2aa.baas.nintendo.com", // lp1 environment
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/*
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// TODO: Determine fields of the struct.
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this + 0xEB8 => this + 0xEB8 + 0x300
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this + 0x2BE8 => this + 0x2BE8 + 0x300
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*/
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_ => address,
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};
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}
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return ResultCode.Success;
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}
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public ResultCode ResolveEx(ServiceCtx context, out ResultCode resultCode, out string resolvedAddress)
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{
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ulong inputPosition = context.Request.SendBuff[0].Position;
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ulong inputSize = context.Request.SendBuff[0].Size;
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byte[] addressBuffer = new byte[inputSize];
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context.Memory.Read(inputPosition, addressBuffer);
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string address = Encoding.UTF8.GetString(addressBuffer).TrimEnd('\0');
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resultCode = Resolve(context, address, out resolvedAddress);
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if (resultCode != ResultCode.Success)
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{
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resolvedAddress = _dummyAddress;
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}
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if (_nsdSettings.TestMode)
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{
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return ResultCode.Success;
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}
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else
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{
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return resultCode;
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}
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}
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}
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} |