ryujinx/Ryujinx/Motion/Protocol/SharedResponse.cs

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using System.Runtime.InteropServices;
namespace Ryujinx.Motion
{
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public struct SharedResponse
{
public MessageType Type;
public byte Slot;
public SlotState State;
public DeviceModelType ModelType;
public ConnectionType ConnectionType;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 6)]
public byte[] MacAddress;
public BatteryStatus BatteryStatus;
}
public enum SlotState : byte
{
Disconnected = 0,
Reserved,
Connected
}
public enum DeviceModelType : byte
{
None = 0,
PartialGyro,
FullGyro
}
public enum ConnectionType : byte
{
None = 0,
USB,
Bluetooth
}
public enum BatteryStatus : byte
{
NA = 0,
Dying,
Low,
Medium,
High,
Full,
Charging,
Charged
}
}