ryujinx/Ryujinx/Motion/Protocol/SharedResponse.cs
emmauss 26319d5ab3
Add Motion controls (#1363)
* Add motion controls

Apply suggestions from code review

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* cleanup

* add reference orientation and derive relative orientation from it

* cleanup

* remove unused variable and strange file

* Review_2.

* change GetInput to TryGetInput

* Review_3.

Co-authored-by: Ac_K <Acoustik666@gmail.com>
Co-authored-by: LDj3SNuD <dvitiello@gmail.com>
2020-09-29 23:32:42 +02:00

52 lines
975 B
C#

using System.Runtime.InteropServices;
namespace Ryujinx.Motion
{
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public struct SharedResponse
{
public MessageType Type;
public byte Slot;
public SlotState State;
public DeviceModelType ModelType;
public ConnectionType ConnectionType;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 6)]
public byte[] MacAddress;
public BatteryStatus BatteryStatus;
}
public enum SlotState : byte
{
Disconnected = 0,
Reserved,
Connected
}
public enum DeviceModelType : byte
{
None = 0,
PartialGyro,
FullGyro
}
public enum ConnectionType : byte
{
None = 0,
USB,
Bluetooth
}
public enum BatteryStatus : byte
{
NA = 0,
Dying,
Low,
Medium,
High,
Full,
Charging,
Charged
}
}