Rewrite the configuration system (#831)
The configuration system was quite fragile and too dependent on everything, this fix #812 . The changes: The file configuration is now entirely independent from the internal configuration state. The file configuration is versioned (current version is 1). Every configuration elements are now reactive properties that the emulator can register on to handle initialization and configuration changes. The configuration system is now in Ryujinx.Common to be accessible on every projects. Discord integration is now independent from the UI and can be reloaded. The primary controller is now configurable at runtime (NOTE: the UI currently doesn't have any options to configure real controller). The logger is entirely reloadable. You can now hotplug your controller when the emulator is running. The logger now takes name for every LogTarget to make them removable at runtime. The logger now always add the default "console" target to avoid loosing early init logs. The configuration system now generates a default file configuration if it's missing or too new. General system stability improvements to enhance the user's experience
This commit is contained in:
parent
e5858e2c7d
commit
01a4c80ed5
34 changed files with 1625 additions and 707 deletions
|
@ -1,4 +1,5 @@
|
|||
{
|
||||
"version": 1,
|
||||
"graphics_shaders_dump_path": "",
|
||||
"logging_enable_debug": false,
|
||||
"logging_enable_stub": true,
|
||||
|
@ -7,9 +8,7 @@
|
|||
"logging_enable_error": true,
|
||||
"logging_enable_guest": true,
|
||||
"logging_enable_fs_access_log": false,
|
||||
"logging_filtered_classes": [
|
||||
|
||||
],
|
||||
"logging_filtered_classes": [],
|
||||
"enable_file_log": true,
|
||||
"system_language": "AmericanEnglish",
|
||||
"docked_mode": false,
|
||||
|
@ -32,9 +31,7 @@
|
|||
"file_size_column": true,
|
||||
"path_column": true
|
||||
},
|
||||
"game_dirs": [
|
||||
|
||||
],
|
||||
"game_dirs": [],
|
||||
"enable_custom_theme": false,
|
||||
"custom_theme_path": "",
|
||||
"enable_keyboard": false,
|
||||
|
|
|
@ -1,327 +0,0 @@
|
|||
using JsonPrettyPrinterPlus;
|
||||
using LibHac.FsSystem;
|
||||
using OpenTK.Input;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.HLE;
|
||||
using Ryujinx.HLE.HOS.SystemState;
|
||||
using Ryujinx.HLE.HOS.Services;
|
||||
using Ryujinx.HLE.Input;
|
||||
using Ryujinx.Ui;
|
||||
using Ryujinx.Ui.Input;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using Utf8Json;
|
||||
using Utf8Json.Resolvers;
|
||||
|
||||
namespace Ryujinx
|
||||
{
|
||||
public class Configuration
|
||||
{
|
||||
/// <summary>
|
||||
/// The default configuration instance
|
||||
/// </summary>
|
||||
public static Configuration Instance { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Dumps shaders in this local directory
|
||||
/// </summary>
|
||||
public string GraphicsShadersDumpPath { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enables printing debug log messages
|
||||
/// </summary>
|
||||
public bool LoggingEnableDebug { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enables printing stub log messages
|
||||
/// </summary>
|
||||
public bool LoggingEnableStub { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enables printing info log messages
|
||||
/// </summary>
|
||||
public bool LoggingEnableInfo { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enables printing warning log messages
|
||||
/// </summary>
|
||||
public bool LoggingEnableWarn { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enables printing error log messages
|
||||
/// </summary>
|
||||
public bool LoggingEnableError { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enables printing guest log messages
|
||||
/// </summary>
|
||||
public bool LoggingEnableGuest { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enables printing FS access log messages
|
||||
/// </summary>
|
||||
public bool LoggingEnableFsAccessLog { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Controls which log messages are written to the log targets
|
||||
/// </summary>
|
||||
public LogClass[] LoggingFilteredClasses { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enables or disables logging to a file on disk
|
||||
/// </summary>
|
||||
public bool EnableFileLog { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Change System Language
|
||||
/// </summary>
|
||||
public SystemLanguage SystemLanguage { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enables or disables Docked Mode
|
||||
/// </summary>
|
||||
public bool DockedMode { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enables or disables Discord Rich Presence
|
||||
/// </summary>
|
||||
public bool EnableDiscordIntegration { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enables or disables Vertical Sync
|
||||
/// </summary>
|
||||
public bool EnableVsync { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enables or disables multi-core scheduling of threads
|
||||
/// </summary>
|
||||
public bool EnableMulticoreScheduling { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enables integrity checks on Game content files
|
||||
/// </summary>
|
||||
public bool EnableFsIntegrityChecks { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enables FS access log output to the console. Possible modes are 0-3
|
||||
/// </summary>
|
||||
public int FsGlobalAccessLogMode { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enable or disable ignoring missing services
|
||||
/// </summary>
|
||||
public bool IgnoreMissingServices { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The primary controller's type
|
||||
/// </summary>
|
||||
public ControllerStatus ControllerType { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Used to toggle columns in the GUI
|
||||
/// </summary>
|
||||
public GuiColumns GuiColumns { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// A list of directories containing games to be used to load games into the games list
|
||||
/// </summary>
|
||||
public List<string> GameDirs { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enable or disable custom themes in the GUI
|
||||
/// </summary>
|
||||
public bool EnableCustomTheme { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Path to custom GUI theme
|
||||
/// </summary>
|
||||
public string CustomThemePath { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enable or disable keyboard support (Independent from controllers binding)
|
||||
/// </summary>
|
||||
public bool EnableKeyboard { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Keyboard control bindings
|
||||
/// </summary>
|
||||
public NpadKeyboard KeyboardControls { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Controller control bindings
|
||||
/// </summary>
|
||||
public Ui.Input.NpadController JoystickControls { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Loads a configuration file from disk
|
||||
/// </summary>
|
||||
/// <param name="path">The path to the JSON configuration file</param>
|
||||
public static void Load(string path)
|
||||
{
|
||||
var resolver = CompositeResolver.Create(
|
||||
new[] { new ConfigurationEnumFormatter<Key>() },
|
||||
new[] { StandardResolver.AllowPrivateSnakeCase }
|
||||
);
|
||||
|
||||
using (Stream stream = File.OpenRead(path))
|
||||
{
|
||||
Instance = JsonSerializer.Deserialize<Configuration>(stream, resolver);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Loads a configuration file asynchronously from disk
|
||||
/// </summary>
|
||||
/// <param name="path">The path to the JSON configuration file</param>
|
||||
public static async Task LoadAsync(string path)
|
||||
{
|
||||
IJsonFormatterResolver resolver = CompositeResolver.Create(
|
||||
new[] { new ConfigurationEnumFormatter<Key>() },
|
||||
new[] { StandardResolver.AllowPrivateSnakeCase }
|
||||
);
|
||||
|
||||
using (Stream stream = File.OpenRead(path))
|
||||
{
|
||||
Instance = await JsonSerializer.DeserializeAsync<Configuration>(stream, resolver);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Save a configuration file to disk
|
||||
/// </summary>
|
||||
/// <param name="path">The path to the JSON configuration file</param>
|
||||
public static void SaveConfig(Configuration config, string path)
|
||||
{
|
||||
IJsonFormatterResolver resolver = CompositeResolver.Create(
|
||||
new[] { new ConfigurationEnumFormatter<Key>() },
|
||||
new[] { StandardResolver.AllowPrivateSnakeCase }
|
||||
);
|
||||
|
||||
byte[] data = JsonSerializer.Serialize(config, resolver);
|
||||
File.WriteAllText(path, Encoding.UTF8.GetString(data, 0, data.Length).PrettyPrintJson());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Configures a <see cref="Switch"/> instance
|
||||
/// </summary>
|
||||
/// <param name="device">The instance to configure</param>
|
||||
public static void InitialConfigure(Switch device)
|
||||
{
|
||||
if (Instance == null)
|
||||
{
|
||||
throw new InvalidOperationException("Configuration has not been loaded yet.");
|
||||
}
|
||||
|
||||
SwitchSettings.ConfigureSettings(Instance);
|
||||
|
||||
Logger.AddTarget(new AsyncLogTargetWrapper(
|
||||
new ConsoleLogTarget(),
|
||||
1000,
|
||||
AsyncLogTargetOverflowAction.Block
|
||||
));
|
||||
|
||||
if (Instance.EnableFileLog)
|
||||
{
|
||||
Logger.AddTarget(new AsyncLogTargetWrapper(
|
||||
new FileLogTarget(Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Ryujinx.log")),
|
||||
1000,
|
||||
AsyncLogTargetOverflowAction.Block
|
||||
));
|
||||
}
|
||||
|
||||
Configure(device, Instance);
|
||||
}
|
||||
|
||||
public static void Configure(Switch device, Configuration SwitchConfig)
|
||||
{
|
||||
GraphicsConfig.ShadersDumpPath = SwitchConfig.GraphicsShadersDumpPath;
|
||||
|
||||
Logger.SetEnable(LogLevel.Debug, SwitchConfig.LoggingEnableDebug );
|
||||
Logger.SetEnable(LogLevel.Stub, SwitchConfig.LoggingEnableStub );
|
||||
Logger.SetEnable(LogLevel.Info, SwitchConfig.LoggingEnableInfo );
|
||||
Logger.SetEnable(LogLevel.Warning, SwitchConfig.LoggingEnableWarn );
|
||||
Logger.SetEnable(LogLevel.Error, SwitchConfig.LoggingEnableError );
|
||||
Logger.SetEnable(LogLevel.Guest, SwitchConfig.LoggingEnableGuest );
|
||||
Logger.SetEnable(LogLevel.AccessLog, SwitchConfig.LoggingEnableFsAccessLog);
|
||||
|
||||
if (SwitchConfig.LoggingFilteredClasses.Length > 0)
|
||||
{
|
||||
foreach (var logClass in EnumExtensions.GetValues<LogClass>())
|
||||
{
|
||||
Logger.SetEnable(logClass, false);
|
||||
}
|
||||
|
||||
foreach (var logClass in SwitchConfig.LoggingFilteredClasses)
|
||||
{
|
||||
Logger.SetEnable(logClass, true);
|
||||
}
|
||||
}
|
||||
|
||||
MainWindow.DiscordIntegrationEnabled = SwitchConfig.EnableDiscordIntegration;
|
||||
|
||||
device.EnableDeviceVsync = SwitchConfig.EnableVsync;
|
||||
|
||||
device.System.State.DockedMode = SwitchConfig.DockedMode;
|
||||
|
||||
device.System.State.SetLanguage(SwitchConfig.SystemLanguage);
|
||||
|
||||
if (SwitchConfig.EnableMulticoreScheduling)
|
||||
{
|
||||
device.System.EnableMultiCoreScheduling();
|
||||
}
|
||||
|
||||
device.System.FsIntegrityCheckLevel = SwitchConfig.EnableFsIntegrityChecks
|
||||
? IntegrityCheckLevel.ErrorOnInvalid
|
||||
: IntegrityCheckLevel.None;
|
||||
|
||||
device.System.GlobalAccessLogMode = SwitchConfig.FsGlobalAccessLogMode;
|
||||
|
||||
ServiceConfiguration.IgnoreMissingServices = SwitchConfig.IgnoreMissingServices;
|
||||
}
|
||||
|
||||
public static void ConfigureHid(Switch device, Configuration SwitchConfig)
|
||||
{
|
||||
if (SwitchConfig.JoystickControls.Enabled)
|
||||
{
|
||||
if (!Joystick.GetState(SwitchConfig.JoystickControls.Index).IsConnected)
|
||||
{
|
||||
SwitchConfig.JoystickControls.SetEnabled(false);
|
||||
}
|
||||
}
|
||||
device.Hid.InitializePrimaryController(SwitchConfig.ControllerType);
|
||||
device.Hid.InitializeKeyboard();
|
||||
}
|
||||
|
||||
private class ConfigurationEnumFormatter<T> : IJsonFormatter<T>
|
||||
where T : struct
|
||||
{
|
||||
public void Serialize(ref JsonWriter writer, T value, IJsonFormatterResolver formatterResolver)
|
||||
{
|
||||
formatterResolver.GetFormatterWithVerify<string>()
|
||||
.Serialize(ref writer, value.ToString(), formatterResolver);
|
||||
}
|
||||
|
||||
public T Deserialize(ref JsonReader reader, IJsonFormatterResolver formatterResolver)
|
||||
{
|
||||
if (reader.ReadIsNull())
|
||||
{
|
||||
return default(T);
|
||||
}
|
||||
|
||||
string enumName = formatterResolver.GetFormatterWithVerify<string>()
|
||||
.Deserialize(ref reader, formatterResolver);
|
||||
|
||||
if (Enum.TryParse<T>(enumName, out T result))
|
||||
{
|
||||
return result;
|
||||
}
|
||||
|
||||
return default(T);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
92
Ryujinx/Configuration/DiscordIntegrationModule.cs
Normal file
92
Ryujinx/Configuration/DiscordIntegrationModule.cs
Normal file
|
@ -0,0 +1,92 @@
|
|||
using DiscordRPC;
|
||||
using Ryujinx.Common;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Configuration
|
||||
{
|
||||
static class DiscordIntegrationModule
|
||||
{
|
||||
private static DiscordRpcClient DiscordClient;
|
||||
|
||||
private static string LargeDescription = "Ryujinx is a Nintendo Switch emulator.";
|
||||
|
||||
public static RichPresence DiscordPresence { get; private set; }
|
||||
|
||||
public static void Initialize()
|
||||
{
|
||||
DiscordPresence = new RichPresence
|
||||
{
|
||||
Assets = new Assets
|
||||
{
|
||||
LargeImageKey = "ryujinx",
|
||||
LargeImageText = LargeDescription
|
||||
},
|
||||
Details = "Main Menu",
|
||||
State = "Idling",
|
||||
Timestamps = new Timestamps(DateTime.UtcNow)
|
||||
};
|
||||
|
||||
ConfigurationState.Instance.EnableDiscordIntegration.Event += Update;
|
||||
}
|
||||
|
||||
private static void Update(object sender, ReactiveEventArgs<bool> e)
|
||||
{
|
||||
if (e.OldValue != e.NewValue)
|
||||
{
|
||||
// If the integration was active, disable it and unload everything
|
||||
if (e.OldValue)
|
||||
{
|
||||
DiscordClient?.Dispose();
|
||||
|
||||
DiscordClient = null;
|
||||
}
|
||||
|
||||
// If we need to activate it and the client isn't active, initialize it
|
||||
if (e.NewValue && DiscordClient == null)
|
||||
{
|
||||
DiscordClient = new DiscordRpcClient("568815339807309834");
|
||||
|
||||
DiscordClient.Initialize();
|
||||
DiscordClient.SetPresence(DiscordPresence);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void SwitchToPlayingState(string titleId, string titleName)
|
||||
{
|
||||
if (File.ReadAllLines(Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "RPsupported.dat")).Contains(titleId))
|
||||
{
|
||||
DiscordPresence.Assets.LargeImageKey = titleId;
|
||||
}
|
||||
|
||||
string state = titleId;
|
||||
|
||||
if (state == null)
|
||||
{
|
||||
state = "Ryujinx";
|
||||
}
|
||||
else
|
||||
{
|
||||
state = state.ToUpper();
|
||||
}
|
||||
|
||||
string details = "Idling";
|
||||
|
||||
if (titleName != null)
|
||||
{
|
||||
details = $"Playing {titleName}";
|
||||
}
|
||||
|
||||
DiscordPresence.Details = details;
|
||||
DiscordPresence.State = state;
|
||||
DiscordPresence.Assets.LargeImageText = titleName;
|
||||
DiscordPresence.Assets.SmallImageKey = "ryujinx";
|
||||
DiscordPresence.Assets.SmallImageText = LargeDescription;
|
||||
DiscordPresence.Timestamps = new Timestamps(DateTime.UtcNow);
|
||||
|
||||
DiscordClient?.SetPresence(DiscordPresence);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,5 +1,6 @@
|
|||
using Gtk;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Configuration;
|
||||
using Ryujinx.Profiler;
|
||||
using Ryujinx.Ui;
|
||||
using System;
|
||||
|
@ -16,9 +17,32 @@ namespace Ryujinx
|
|||
string systemPath = Environment.GetEnvironmentVariable("Path", EnvironmentVariableTarget.Machine);
|
||||
Environment.SetEnvironmentVariable("Path", $"{Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "bin")};{systemPath}");
|
||||
|
||||
AppDomain.CurrentDomain.UnhandledException += CurrentDomain_UnhandledException;
|
||||
AppDomain.CurrentDomain.ProcessExit += CurrentDomain_ProcessExit;
|
||||
GLib.ExceptionManager.UnhandledException += Glib_UnhandledException;
|
||||
GLib.ExceptionManager.UnhandledException += Glib_UnhandledException;
|
||||
|
||||
// Initialize the configuration
|
||||
ConfigurationState.Initialize();
|
||||
|
||||
// Initialize the logger system
|
||||
LoggerModule.Initialize();
|
||||
|
||||
// Initialize Discord integration
|
||||
DiscordIntegrationModule.Initialize();
|
||||
|
||||
string configurationPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json");
|
||||
|
||||
// Now load the configuration as the other subsystems are now registered
|
||||
if (File.Exists(configurationPath))
|
||||
{
|
||||
ConfigurationFileFormat configurationFileFormat = ConfigurationFileFormat.Load(configurationPath);
|
||||
ConfigurationState.Instance.Load(configurationFileFormat);
|
||||
}
|
||||
else
|
||||
{
|
||||
// No configuration, we load the default values and save it on disk
|
||||
ConfigurationState.Instance.LoadDefault();
|
||||
ConfigurationState.Instance.ToFileFormat().SaveConfig(configurationPath);
|
||||
}
|
||||
|
||||
|
||||
Profile.Initialize();
|
||||
|
||||
|
@ -42,23 +66,6 @@ namespace Ryujinx
|
|||
Application.Run();
|
||||
}
|
||||
|
||||
private static void CurrentDomain_ProcessExit(object sender, EventArgs e)
|
||||
{
|
||||
Logger.Shutdown();
|
||||
}
|
||||
|
||||
private static void CurrentDomain_UnhandledException(object sender, UnhandledExceptionEventArgs e)
|
||||
{
|
||||
Exception exception = e.ExceptionObject as Exception;
|
||||
|
||||
Logger.PrintError(LogClass.Emulation, $"Unhandled exception caught: {exception}");
|
||||
|
||||
if (e.IsTerminating)
|
||||
{
|
||||
Logger.Shutdown();
|
||||
}
|
||||
}
|
||||
|
||||
private static void Glib_UnhandledException(GLib.UnhandledExceptionArgs e)
|
||||
{
|
||||
Exception exception = e.ExceptionObject as Exception;
|
||||
|
|
|
@ -71,7 +71,6 @@
|
|||
<PackageReference Include="DiscordRichPresence" Version="1.0.121" />
|
||||
<PackageReference Include="GtkSharp" Version="3.22.25.24" />
|
||||
<PackageReference Include="GtkSharp.Dependencies" Version="1.1.0" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'" />
|
||||
<PackageReference Include="JsonPrettyPrinter" Version="1.0.1.1" />
|
||||
<PackageReference Include="OpenTK.NetStandard" Version="1.0.4" />
|
||||
</ItemGroup>
|
||||
|
||||
|
|
|
@ -1,10 +1,12 @@
|
|||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using OpenTK.Input;
|
||||
using Ryujinx.Configuration;
|
||||
using Ryujinx.Graphics.Gal;
|
||||
using Ryujinx.HLE;
|
||||
using Ryujinx.HLE.Input;
|
||||
using Ryujinx.Profiler.UI;
|
||||
using Ryujinx.Ui;
|
||||
using System;
|
||||
using System.Threading;
|
||||
|
||||
|
@ -29,6 +31,8 @@ namespace Ryujinx.Ui
|
|||
|
||||
private MouseState? _mouse = null;
|
||||
|
||||
private Input.NpadController _primaryController;
|
||||
|
||||
private Thread _renderThread;
|
||||
|
||||
private bool _resizeEvent;
|
||||
|
@ -50,6 +54,8 @@ namespace Ryujinx.Ui
|
|||
_device = device;
|
||||
_renderer = renderer;
|
||||
|
||||
_primaryController = new Input.NpadController(ConfigurationState.Instance.Hid.JoystickControls);
|
||||
|
||||
Location = new Point(
|
||||
(DisplayDevice.Default.Width / 2) - (Width / 2),
|
||||
(DisplayDevice.Default.Height / 2) - (Height / 2));
|
||||
|
@ -162,16 +168,16 @@ namespace Ryujinx.Ui
|
|||
#endif
|
||||
|
||||
// Normal Input
|
||||
currentHotkeyButtons = Configuration.Instance.KeyboardControls.GetHotkeyButtons(keyboard);
|
||||
currentButton = Configuration.Instance.KeyboardControls.GetButtons(keyboard);
|
||||
currentHotkeyButtons = KeyboardControls.GetHotkeyButtons(ConfigurationState.Instance.Hid.KeyboardControls, keyboard);
|
||||
currentButton = KeyboardControls.GetButtons(ConfigurationState.Instance.Hid.KeyboardControls, keyboard);
|
||||
|
||||
if (Configuration.Instance.EnableKeyboard)
|
||||
if (ConfigurationState.Instance.Hid.EnableKeyboard)
|
||||
{
|
||||
hidKeyboard = Configuration.Instance.KeyboardControls.GetKeysDown(keyboard);
|
||||
hidKeyboard = KeyboardControls.GetKeysDown(ConfigurationState.Instance.Hid.KeyboardControls, keyboard);
|
||||
}
|
||||
|
||||
(leftJoystickDx, leftJoystickDy) = Configuration.Instance.KeyboardControls.GetLeftStick(keyboard);
|
||||
(rightJoystickDx, rightJoystickDy) = Configuration.Instance.KeyboardControls.GetRightStick(keyboard);
|
||||
(leftJoystickDx, leftJoystickDy) = KeyboardControls.GetLeftStick(ConfigurationState.Instance.Hid.KeyboardControls, keyboard);
|
||||
(rightJoystickDx, rightJoystickDy) = KeyboardControls.GetRightStick(ConfigurationState.Instance.Hid.KeyboardControls, keyboard);
|
||||
}
|
||||
|
||||
if (!hidKeyboard.HasValue)
|
||||
|
@ -183,17 +189,17 @@ namespace Ryujinx.Ui
|
|||
};
|
||||
}
|
||||
|
||||
currentButton |= Configuration.Instance.JoystickControls.GetButtons();
|
||||
currentButton |= _primaryController.GetButtons();
|
||||
|
||||
// Keyboard has priority stick-wise
|
||||
if (leftJoystickDx == 0 && leftJoystickDy == 0)
|
||||
{
|
||||
(leftJoystickDx, leftJoystickDy) = Configuration.Instance.JoystickControls.GetLeftStick();
|
||||
(leftJoystickDx, leftJoystickDy) = _primaryController.GetLeftStick();
|
||||
}
|
||||
|
||||
if (rightJoystickDx == 0 && rightJoystickDy == 0)
|
||||
{
|
||||
(rightJoystickDx, rightJoystickDy) = Configuration.Instance.JoystickControls.GetRightStick();
|
||||
(rightJoystickDx, rightJoystickDy) = _primaryController.GetRightStick();
|
||||
}
|
||||
|
||||
leftJoystick = new JoystickPosition
|
||||
|
@ -269,7 +275,7 @@ namespace Ryujinx.Ui
|
|||
_device.Hid.SetTouchPoints();
|
||||
}
|
||||
|
||||
if (Configuration.Instance.EnableKeyboard && hidKeyboard.HasValue)
|
||||
if (ConfigurationState.Instance.Hid.EnableKeyboard && hidKeyboard.HasValue)
|
||||
{
|
||||
_device.Hid.WriteKeyboard(hidKeyboard.Value);
|
||||
}
|
||||
|
|
|
@ -1,16 +0,0 @@
|
|||
namespace Ryujinx.Ui
|
||||
{
|
||||
public struct GuiColumns
|
||||
{
|
||||
public bool FavColumn;
|
||||
public bool IconColumn;
|
||||
public bool AppColumn;
|
||||
public bool DevColumn;
|
||||
public bool VersionColumn;
|
||||
public bool TimePlayedColumn;
|
||||
public bool LastPlayedColumn;
|
||||
public bool FileExtColumn;
|
||||
public bool FileSizeColumn;
|
||||
public bool PathColumn;
|
||||
}
|
||||
}
|
|
@ -1,118 +1,67 @@
|
|||
using OpenTK.Input;
|
||||
using OpenTK.Input;
|
||||
using Ryujinx.HLE.Input;
|
||||
using Ryujinx.UI.Input;
|
||||
|
||||
namespace Ryujinx.Ui.Input
|
||||
namespace Ryujinx.Ui
|
||||
{
|
||||
public struct NpadKeyboardLeft
|
||||
public static class KeyboardControls
|
||||
{
|
||||
public Key StickUp;
|
||||
public Key StickDown;
|
||||
public Key StickLeft;
|
||||
public Key StickRight;
|
||||
public Key StickButton;
|
||||
public Key DPadUp;
|
||||
public Key DPadDown;
|
||||
public Key DPadLeft;
|
||||
public Key DPadRight;
|
||||
public Key ButtonMinus;
|
||||
public Key ButtonL;
|
||||
public Key ButtonZl;
|
||||
}
|
||||
|
||||
public struct NpadKeyboardRight
|
||||
{
|
||||
public Key StickUp;
|
||||
public Key StickDown;
|
||||
public Key StickLeft;
|
||||
public Key StickRight;
|
||||
public Key StickButton;
|
||||
public Key ButtonA;
|
||||
public Key ButtonB;
|
||||
public Key ButtonX;
|
||||
public Key ButtonY;
|
||||
public Key ButtonPlus;
|
||||
public Key ButtonR;
|
||||
public Key ButtonZr;
|
||||
}
|
||||
|
||||
public struct KeyboardHotkeys
|
||||
{
|
||||
public Key ToggleVsync;
|
||||
}
|
||||
|
||||
public class NpadKeyboard
|
||||
{
|
||||
/// <summary>
|
||||
/// Left JoyCon Keyboard Bindings
|
||||
/// </summary>
|
||||
public NpadKeyboardLeft LeftJoycon { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Right JoyCon Keyboard Bindings
|
||||
/// </summary>
|
||||
public NpadKeyboardRight RightJoycon { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Hotkey Keyboard Bindings
|
||||
/// </summary>
|
||||
public KeyboardHotkeys Hotkeys { get; private set; }
|
||||
|
||||
public ControllerButtons GetButtons(KeyboardState keyboard)
|
||||
public static ControllerButtons GetButtons(NpadKeyboard npad, KeyboardState keyboard)
|
||||
{
|
||||
ControllerButtons buttons = 0;
|
||||
|
||||
if (keyboard[(Key)LeftJoycon.StickButton]) buttons |= ControllerButtons.StickLeft;
|
||||
if (keyboard[(Key)LeftJoycon.DPadUp]) buttons |= ControllerButtons.DpadUp;
|
||||
if (keyboard[(Key)LeftJoycon.DPadDown]) buttons |= ControllerButtons.DpadDown;
|
||||
if (keyboard[(Key)LeftJoycon.DPadLeft]) buttons |= ControllerButtons.DpadLeft;
|
||||
if (keyboard[(Key)LeftJoycon.DPadRight]) buttons |= ControllerButtons.DPadRight;
|
||||
if (keyboard[(Key)LeftJoycon.ButtonMinus]) buttons |= ControllerButtons.Minus;
|
||||
if (keyboard[(Key)LeftJoycon.ButtonL]) buttons |= ControllerButtons.L;
|
||||
if (keyboard[(Key)LeftJoycon.ButtonZl]) buttons |= ControllerButtons.Zl;
|
||||
if (keyboard[(Key)npad.LeftJoycon.StickButton]) buttons |= ControllerButtons.StickLeft;
|
||||
if (keyboard[(Key)npad.LeftJoycon.DPadUp]) buttons |= ControllerButtons.DpadUp;
|
||||
if (keyboard[(Key)npad.LeftJoycon.DPadDown]) buttons |= ControllerButtons.DpadDown;
|
||||
if (keyboard[(Key)npad.LeftJoycon.DPadLeft]) buttons |= ControllerButtons.DpadLeft;
|
||||
if (keyboard[(Key)npad.LeftJoycon.DPadRight]) buttons |= ControllerButtons.DPadRight;
|
||||
if (keyboard[(Key)npad.LeftJoycon.ButtonMinus]) buttons |= ControllerButtons.Minus;
|
||||
if (keyboard[(Key)npad.LeftJoycon.ButtonL]) buttons |= ControllerButtons.L;
|
||||
if (keyboard[(Key)npad.LeftJoycon.ButtonZl]) buttons |= ControllerButtons.Zl;
|
||||
|
||||
if (keyboard[(Key)RightJoycon.StickButton]) buttons |= ControllerButtons.StickRight;
|
||||
if (keyboard[(Key)RightJoycon.ButtonA]) buttons |= ControllerButtons.A;
|
||||
if (keyboard[(Key)RightJoycon.ButtonB]) buttons |= ControllerButtons.B;
|
||||
if (keyboard[(Key)RightJoycon.ButtonX]) buttons |= ControllerButtons.X;
|
||||
if (keyboard[(Key)RightJoycon.ButtonY]) buttons |= ControllerButtons.Y;
|
||||
if (keyboard[(Key)RightJoycon.ButtonPlus]) buttons |= ControllerButtons.Plus;
|
||||
if (keyboard[(Key)RightJoycon.ButtonR]) buttons |= ControllerButtons.R;
|
||||
if (keyboard[(Key)RightJoycon.ButtonZr]) buttons |= ControllerButtons.Zr;
|
||||
if (keyboard[(Key)npad.RightJoycon.StickButton]) buttons |= ControllerButtons.StickRight;
|
||||
if (keyboard[(Key)npad.RightJoycon.ButtonA]) buttons |= ControllerButtons.A;
|
||||
if (keyboard[(Key)npad.RightJoycon.ButtonB]) buttons |= ControllerButtons.B;
|
||||
if (keyboard[(Key)npad.RightJoycon.ButtonX]) buttons |= ControllerButtons.X;
|
||||
if (keyboard[(Key)npad.RightJoycon.ButtonY]) buttons |= ControllerButtons.Y;
|
||||
if (keyboard[(Key)npad.RightJoycon.ButtonPlus]) buttons |= ControllerButtons.Plus;
|
||||
if (keyboard[(Key)npad.RightJoycon.ButtonR]) buttons |= ControllerButtons.R;
|
||||
if (keyboard[(Key)npad.RightJoycon.ButtonZr]) buttons |= ControllerButtons.Zr;
|
||||
|
||||
return buttons;
|
||||
}
|
||||
|
||||
public (short, short) GetLeftStick(KeyboardState keyboard)
|
||||
public static (short, short) GetLeftStick(NpadKeyboard npad, KeyboardState keyboard)
|
||||
{
|
||||
short dx = 0;
|
||||
short dy = 0;
|
||||
|
||||
if (keyboard[(Key)LeftJoycon.StickUp]) dy = short.MaxValue;
|
||||
if (keyboard[(Key)LeftJoycon.StickDown]) dy = -short.MaxValue;
|
||||
if (keyboard[(Key)LeftJoycon.StickLeft]) dx = -short.MaxValue;
|
||||
if (keyboard[(Key)LeftJoycon.StickRight]) dx = short.MaxValue;
|
||||
if (keyboard[(Key)npad.LeftJoycon.StickUp]) dy = short.MaxValue;
|
||||
if (keyboard[(Key)npad.LeftJoycon.StickDown]) dy = -short.MaxValue;
|
||||
if (keyboard[(Key)npad.LeftJoycon.StickLeft]) dx = -short.MaxValue;
|
||||
if (keyboard[(Key)npad.LeftJoycon.StickRight]) dx = short.MaxValue;
|
||||
|
||||
return (dx, dy);
|
||||
}
|
||||
|
||||
public (short, short) GetRightStick(KeyboardState keyboard)
|
||||
public static (short, short) GetRightStick(NpadKeyboard npad, KeyboardState keyboard)
|
||||
{
|
||||
short dx = 0;
|
||||
short dy = 0;
|
||||
|
||||
if (keyboard[(Key)RightJoycon.StickUp]) dy = short.MaxValue;
|
||||
if (keyboard[(Key)RightJoycon.StickDown]) dy = -short.MaxValue;
|
||||
if (keyboard[(Key)RightJoycon.StickLeft]) dx = -short.MaxValue;
|
||||
if (keyboard[(Key)RightJoycon.StickRight]) dx = short.MaxValue;
|
||||
if (keyboard[(Key)npad.RightJoycon.StickUp]) dy = short.MaxValue;
|
||||
if (keyboard[(Key)npad.RightJoycon.StickDown]) dy = -short.MaxValue;
|
||||
if (keyboard[(Key)npad.RightJoycon.StickLeft]) dx = -short.MaxValue;
|
||||
if (keyboard[(Key)npad.RightJoycon.StickRight]) dx = short.MaxValue;
|
||||
|
||||
return (dx, dy);
|
||||
}
|
||||
|
||||
public HotkeyButtons GetHotkeyButtons(KeyboardState keyboard)
|
||||
public static HotkeyButtons GetHotkeyButtons(NpadKeyboard npad, KeyboardState keyboard)
|
||||
{
|
||||
HotkeyButtons buttons = 0;
|
||||
|
||||
if (keyboard[(Key)Hotkeys.ToggleVsync]) buttons |= HotkeyButtons.ToggleVSync;
|
||||
if (keyboard[(Key)npad.Hotkeys.ToggleVsync]) buttons |= HotkeyButtons.ToggleVSync;
|
||||
|
||||
return buttons;
|
||||
}
|
||||
|
@ -267,7 +216,7 @@ namespace Ryujinx.Ui.Input
|
|||
new KeyMappingEntry { TargetKey = Key.NumLock, Target = 10 },
|
||||
};
|
||||
|
||||
public HLE.Input.Keyboard GetKeysDown(KeyboardState keyboard)
|
||||
public static HLE.Input.Keyboard GetKeysDown(NpadKeyboard npad, KeyboardState keyboard)
|
||||
{
|
||||
HLE.Input.Keyboard hidKeyboard = new HLE.Input.Keyboard
|
||||
{
|
|
@ -1,22 +1,22 @@
|
|||
using DiscordRPC;
|
||||
using Gtk;
|
||||
using JsonPrettyPrinterPlus;
|
||||
using Ryujinx.Audio;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Graphics.Gal.OpenGL;
|
||||
using Ryujinx.Graphics.Gal;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using Ryujinx.Graphics.Gal.OpenGL;
|
||||
using Ryujinx.Profiler;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Threading;
|
||||
using Ryujinx.Configuration;
|
||||
using System.Diagnostics;
|
||||
using System.Threading.Tasks;
|
||||
using Utf8Json;
|
||||
using JsonPrettyPrinterPlus;
|
||||
using Utf8Json.Resolvers;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
|
||||
|
||||
using GUI = Gtk.Builder.ObjectAttribute;
|
||||
|
||||
|
@ -50,12 +50,6 @@ namespace Ryujinx.Ui
|
|||
|
||||
private static TreeView _treeView;
|
||||
|
||||
public static bool DiscordIntegrationEnabled { get; set; }
|
||||
|
||||
public static DiscordRpcClient DiscordClient;
|
||||
|
||||
public static RichPresence DiscordPresence;
|
||||
|
||||
#pragma warning disable CS0649
|
||||
#pragma warning disable IDE0044
|
||||
[GUI] Window _mainWin;
|
||||
|
@ -91,60 +85,39 @@ namespace Ryujinx.Ui
|
|||
|
||||
_audioOut = InitializeAudioEngine();
|
||||
|
||||
_device = new HLE.Switch(_renderer, _audioOut);
|
||||
// TODO: Initialization and dispose of HLE.Switch when starting/stoping emulation.
|
||||
_device = InitializeSwitchInstance();
|
||||
|
||||
_treeView = _gameTable;
|
||||
|
||||
Configuration.Load(System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json"));
|
||||
Configuration.InitialConfigure(_device);
|
||||
|
||||
ApplyTheme();
|
||||
|
||||
if (DiscordIntegrationEnabled)
|
||||
{
|
||||
DiscordClient = new DiscordRpcClient("568815339807309834");
|
||||
DiscordPresence = new RichPresence
|
||||
{
|
||||
Assets = new Assets
|
||||
{
|
||||
LargeImageKey = "ryujinx",
|
||||
LargeImageText = "Ryujinx is an emulator for the Nintendo Switch"
|
||||
},
|
||||
Details = "Main Menu",
|
||||
State = "Idling",
|
||||
Timestamps = new Timestamps(DateTime.UtcNow)
|
||||
};
|
||||
|
||||
DiscordClient.Initialize();
|
||||
DiscordClient.SetPresence(DiscordPresence);
|
||||
}
|
||||
|
||||
_mainWin.Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.Icon.png");
|
||||
_stopEmulation.Sensitive = false;
|
||||
|
||||
if (SwitchSettings.SwitchConfig.GuiColumns.FavColumn) { _favToggle.Active = true; }
|
||||
if (SwitchSettings.SwitchConfig.GuiColumns.IconColumn) { _iconToggle.Active = true; }
|
||||
if (SwitchSettings.SwitchConfig.GuiColumns.AppColumn) { _appToggle.Active = true; }
|
||||
if (SwitchSettings.SwitchConfig.GuiColumns.DevColumn) { _developerToggle.Active = true; }
|
||||
if (SwitchSettings.SwitchConfig.GuiColumns.VersionColumn) { _versionToggle.Active = true; }
|
||||
if (SwitchSettings.SwitchConfig.GuiColumns.TimePlayedColumn) { _timePlayedToggle.Active = true; }
|
||||
if (SwitchSettings.SwitchConfig.GuiColumns.LastPlayedColumn) { _lastPlayedToggle.Active = true; }
|
||||
if (SwitchSettings.SwitchConfig.GuiColumns.FileExtColumn) { _fileExtToggle.Active = true; }
|
||||
if (SwitchSettings.SwitchConfig.GuiColumns.FileSizeColumn) { _fileSizeToggle.Active = true; }
|
||||
if (SwitchSettings.SwitchConfig.GuiColumns.PathColumn) { _pathToggle.Active = true; }
|
||||
if (ConfigurationState.Instance.Ui.GuiColumns.FavColumn) _favToggle.Active = true;
|
||||
if (ConfigurationState.Instance.Ui.GuiColumns.IconColumn) _iconToggle.Active = true;
|
||||
if (ConfigurationState.Instance.Ui.GuiColumns.AppColumn) _appToggle.Active = true;
|
||||
if (ConfigurationState.Instance.Ui.GuiColumns.DevColumn) _developerToggle.Active = true;
|
||||
if (ConfigurationState.Instance.Ui.GuiColumns.VersionColumn) _versionToggle.Active = true;
|
||||
if (ConfigurationState.Instance.Ui.GuiColumns.TimePlayedColumn) _timePlayedToggle.Active = true;
|
||||
if (ConfigurationState.Instance.Ui.GuiColumns.LastPlayedColumn) _lastPlayedToggle.Active = true;
|
||||
if (ConfigurationState.Instance.Ui.GuiColumns.FileExtColumn) _fileExtToggle.Active = true;
|
||||
if (ConfigurationState.Instance.Ui.GuiColumns.FileSizeColumn) _fileSizeToggle.Active = true;
|
||||
if (ConfigurationState.Instance.Ui.GuiColumns.PathColumn) _pathToggle.Active = true;
|
||||
|
||||
_gameTable.Model = _tableStore = new ListStore(
|
||||
typeof(bool),
|
||||
typeof(Gdk.Pixbuf),
|
||||
typeof(string),
|
||||
typeof(string),
|
||||
typeof(string),
|
||||
typeof(string),
|
||||
typeof(string),
|
||||
typeof(string),
|
||||
typeof(string),
|
||||
typeof(bool),
|
||||
typeof(Gdk.Pixbuf),
|
||||
typeof(string),
|
||||
typeof(string),
|
||||
typeof(string),
|
||||
typeof(string),
|
||||
typeof(string),
|
||||
typeof(string),
|
||||
typeof(string),
|
||||
typeof(string));
|
||||
|
||||
|
||||
_tableStore.SetSortFunc(5, TimePlayedSort);
|
||||
_tableStore.SetSortFunc(6, LastPlayedSort);
|
||||
_tableStore.SetSortFunc(8, FileSizeSort);
|
||||
|
@ -158,22 +131,22 @@ namespace Ryujinx.Ui
|
|||
|
||||
internal static void ApplyTheme()
|
||||
{
|
||||
if (!SwitchSettings.SwitchConfig.EnableCustomTheme)
|
||||
if (!ConfigurationState.Instance.Ui.EnableCustomTheme)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (File.Exists(SwitchSettings.SwitchConfig.CustomThemePath) && (System.IO.Path.GetExtension(SwitchSettings.SwitchConfig.CustomThemePath) == ".css"))
|
||||
if (File.Exists(ConfigurationState.Instance.Ui.CustomThemePath) && (System.IO.Path.GetExtension(ConfigurationState.Instance.Ui.CustomThemePath) == ".css"))
|
||||
{
|
||||
CssProvider cssProvider = new CssProvider();
|
||||
|
||||
cssProvider.LoadFromPath(SwitchSettings.SwitchConfig.CustomThemePath);
|
||||
cssProvider.LoadFromPath(ConfigurationState.Instance.Ui.CustomThemePath);
|
||||
|
||||
StyleContext.AddProviderForScreen(Gdk.Screen.Default, cssProvider, 800);
|
||||
}
|
||||
else
|
||||
{
|
||||
Logger.PrintWarning(LogClass.Application, $"The \"custom_theme_path\" section in \"Config.json\" contains an invalid path: \"{SwitchSettings.SwitchConfig.CustomThemePath}\".");
|
||||
Logger.PrintWarning(LogClass.Application, $"The \"custom_theme_path\" section in \"Config.json\" contains an invalid path: \"{ConfigurationState.Instance.Ui.CustomThemePath}\".");
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -187,39 +160,48 @@ namespace Ryujinx.Ui
|
|||
CellRendererToggle favToggle = new CellRendererToggle();
|
||||
favToggle.Toggled += FavToggle_Toggled;
|
||||
|
||||
if (SwitchSettings.SwitchConfig.GuiColumns.FavColumn) { _gameTable.AppendColumn("Fav", favToggle, "active", 0); }
|
||||
if (SwitchSettings.SwitchConfig.GuiColumns.IconColumn) { _gameTable.AppendColumn("Icon", new CellRendererPixbuf(), "pixbuf", 1); }
|
||||
if (SwitchSettings.SwitchConfig.GuiColumns.AppColumn) { _gameTable.AppendColumn("Application", new CellRendererText(), "text", 2); }
|
||||
if (SwitchSettings.SwitchConfig.GuiColumns.DevColumn) { _gameTable.AppendColumn("Developer", new CellRendererText(), "text", 3); }
|
||||
if (SwitchSettings.SwitchConfig.GuiColumns.VersionColumn) { _gameTable.AppendColumn("Version", new CellRendererText(), "text", 4); }
|
||||
if (SwitchSettings.SwitchConfig.GuiColumns.TimePlayedColumn) { _gameTable.AppendColumn("Time Played", new CellRendererText(), "text", 5); }
|
||||
if (SwitchSettings.SwitchConfig.GuiColumns.LastPlayedColumn) { _gameTable.AppendColumn("Last Played", new CellRendererText(), "text", 6); }
|
||||
if (SwitchSettings.SwitchConfig.GuiColumns.FileExtColumn) { _gameTable.AppendColumn("File Ext", new CellRendererText(), "text", 7); }
|
||||
if (SwitchSettings.SwitchConfig.GuiColumns.FileSizeColumn) { _gameTable.AppendColumn("File Size", new CellRendererText(), "text", 8); }
|
||||
if (SwitchSettings.SwitchConfig.GuiColumns.PathColumn) { _gameTable.AppendColumn("Path", new CellRendererText(), "text", 9); }
|
||||
if (ConfigurationState.Instance.Ui.GuiColumns.FavColumn) _gameTable.AppendColumn("Fav", favToggle, "active", 0);
|
||||
if (ConfigurationState.Instance.Ui.GuiColumns.IconColumn) _gameTable.AppendColumn("Icon", new CellRendererPixbuf(), "pixbuf", 1);
|
||||
if (ConfigurationState.Instance.Ui.GuiColumns.AppColumn) _gameTable.AppendColumn("Application", new CellRendererText(), "text", 2);
|
||||
if (ConfigurationState.Instance.Ui.GuiColumns.DevColumn) _gameTable.AppendColumn("Developer", new CellRendererText(), "text", 3);
|
||||
if (ConfigurationState.Instance.Ui.GuiColumns.VersionColumn) _gameTable.AppendColumn("Version", new CellRendererText(), "text", 4);
|
||||
if (ConfigurationState.Instance.Ui.GuiColumns.TimePlayedColumn) _gameTable.AppendColumn("Time Played", new CellRendererText(), "text", 5);
|
||||
if (ConfigurationState.Instance.Ui.GuiColumns.LastPlayedColumn) _gameTable.AppendColumn("Last Played", new CellRendererText(), "text", 6);
|
||||
if (ConfigurationState.Instance.Ui.GuiColumns.FileExtColumn) _gameTable.AppendColumn("File Ext", new CellRendererText(), "text", 7);
|
||||
if (ConfigurationState.Instance.Ui.GuiColumns.FileSizeColumn) _gameTable.AppendColumn("File Size", new CellRendererText(), "text", 8);
|
||||
if (ConfigurationState.Instance.Ui.GuiColumns.PathColumn) _gameTable.AppendColumn("Path", new CellRendererText(), "text", 9);
|
||||
|
||||
foreach (TreeViewColumn column in _gameTable.Columns)
|
||||
{
|
||||
if (column.Title == "Fav") { _favColumn = column; }
|
||||
else if (column.Title == "Application") { _appColumn = column; }
|
||||
else if (column.Title == "Developer") { _devColumn = column; }
|
||||
else if (column.Title == "Version") { _versionColumn = column; }
|
||||
else if (column.Title == "Time Played") { _timePlayedColumn = column; }
|
||||
else if (column.Title == "Last Played") { _lastPlayedColumn = column; }
|
||||
else if (column.Title == "File Ext") { _fileExtColumn = column; }
|
||||
else if (column.Title == "File Size") { _fileSizeColumn = column; }
|
||||
else if (column.Title == "Path") { _pathColumn = column; }
|
||||
if (column.Title == "Fav") _favColumn = column;
|
||||
else if (column.Title == "Application") _appColumn = column;
|
||||
else if (column.Title == "Developer") _devColumn = column;
|
||||
else if (column.Title == "Version") _versionColumn = column;
|
||||
else if (column.Title == "Time Played") _timePlayedColumn = column;
|
||||
else if (column.Title == "Last Played") _lastPlayedColumn = column;
|
||||
else if (column.Title == "File Ext") _fileExtColumn = column;
|
||||
else if (column.Title == "File Size") _fileSizeColumn = column;
|
||||
else if (column.Title == "Path") _pathColumn = column;
|
||||
}
|
||||
|
||||
if (SwitchSettings.SwitchConfig.GuiColumns.FavColumn) { _favColumn.SortColumnId = 0; }
|
||||
if (SwitchSettings.SwitchConfig.GuiColumns.IconColumn) { _appColumn.SortColumnId = 2; }
|
||||
if (SwitchSettings.SwitchConfig.GuiColumns.AppColumn) { _devColumn.SortColumnId = 3; }
|
||||
if (SwitchSettings.SwitchConfig.GuiColumns.DevColumn) { _versionColumn.SortColumnId = 4; }
|
||||
if (SwitchSettings.SwitchConfig.GuiColumns.TimePlayedColumn) { _timePlayedColumn.SortColumnId = 5; }
|
||||
if (SwitchSettings.SwitchConfig.GuiColumns.LastPlayedColumn) { _lastPlayedColumn.SortColumnId = 6; }
|
||||
if (SwitchSettings.SwitchConfig.GuiColumns.FileExtColumn) { _fileExtColumn.SortColumnId = 7; }
|
||||
if (SwitchSettings.SwitchConfig.GuiColumns.FileSizeColumn) { _fileSizeColumn.SortColumnId = 8; }
|
||||
if (SwitchSettings.SwitchConfig.GuiColumns.PathColumn) { _pathColumn.SortColumnId = 9; }
|
||||
if (ConfigurationState.Instance.Ui.GuiColumns.FavColumn) _favColumn.SortColumnId = 0;
|
||||
if (ConfigurationState.Instance.Ui.GuiColumns.AppColumn) _appColumn.SortColumnId = 2;
|
||||
if (ConfigurationState.Instance.Ui.GuiColumns.DevColumn) _devColumn.SortColumnId = 3;
|
||||
if (ConfigurationState.Instance.Ui.GuiColumns.VersionColumn) _versionColumn.SortColumnId = 4;
|
||||
if (ConfigurationState.Instance.Ui.GuiColumns.TimePlayedColumn) _timePlayedColumn.SortColumnId = 5;
|
||||
if (ConfigurationState.Instance.Ui.GuiColumns.LastPlayedColumn) _lastPlayedColumn.SortColumnId = 6;
|
||||
if (ConfigurationState.Instance.Ui.GuiColumns.FileExtColumn) _fileExtColumn.SortColumnId = 7;
|
||||
if (ConfigurationState.Instance.Ui.GuiColumns.FileSizeColumn) _fileSizeColumn.SortColumnId = 8;
|
||||
if (ConfigurationState.Instance.Ui.GuiColumns.PathColumn) _pathColumn.SortColumnId = 9;
|
||||
}
|
||||
|
||||
private HLE.Switch InitializeSwitchInstance()
|
||||
{
|
||||
HLE.Switch instance = new HLE.Switch(_renderer, _audioOut);
|
||||
|
||||
instance.Initialize();
|
||||
|
||||
return instance;
|
||||
}
|
||||
|
||||
internal static async Task UpdateGameTable()
|
||||
|
@ -233,7 +215,7 @@ namespace Ryujinx.Ui
|
|||
|
||||
_tableStore.Clear();
|
||||
|
||||
await Task.Run(() => ApplicationLibrary.LoadApplications(SwitchSettings.SwitchConfig.GameDirs, _device.System.KeySet, _device.System.State.DesiredTitleLanguage));
|
||||
await Task.Run(() => ApplicationLibrary.LoadApplications(ConfigurationState.Instance.Ui.GameDirs, _device.System.KeySet, _device.System.State.DesiredTitleLanguage));
|
||||
|
||||
_updatingGameTable = false;
|
||||
}
|
||||
|
@ -248,6 +230,9 @@ namespace Ryujinx.Ui
|
|||
{
|
||||
Logger.RestartTime();
|
||||
|
||||
// TODO: Move this somewhere else + reloadable?
|
||||
GraphicsConfig.ShadersDumpPath = ConfigurationState.Instance.Graphics.ShadersDumpPath;
|
||||
|
||||
if (Directory.Exists(path))
|
||||
{
|
||||
string[] romFsFiles = Directory.GetFiles(path, "*.istorage");
|
||||
|
@ -313,40 +298,7 @@ namespace Ryujinx.Ui
|
|||
_gameLoaded = true;
|
||||
_stopEmulation.Sensitive = true;
|
||||
|
||||
if (DiscordIntegrationEnabled)
|
||||
{
|
||||
if (File.ReadAllLines(System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "RPsupported.dat")).Contains(_device.System.TitleId))
|
||||
{
|
||||
DiscordPresence.Assets.LargeImageKey = _device.System.TitleId;
|
||||
}
|
||||
|
||||
string state = _device.System.TitleId;
|
||||
|
||||
if (state == null)
|
||||
{
|
||||
state = "Ryujinx";
|
||||
}
|
||||
else
|
||||
{
|
||||
state = state.ToUpper();
|
||||
}
|
||||
|
||||
string details = "Idling";
|
||||
|
||||
if (_device.System.TitleName != null)
|
||||
{
|
||||
details = $"Playing {_device.System.TitleName}";
|
||||
}
|
||||
|
||||
DiscordPresence.Details = details;
|
||||
DiscordPresence.State = state;
|
||||
DiscordPresence.Assets.LargeImageText = _device.System.TitleName;
|
||||
DiscordPresence.Assets.SmallImageKey = "ryujinx";
|
||||
DiscordPresence.Assets.SmallImageText = "Ryujinx is an emulator for the Nintendo Switch";
|
||||
DiscordPresence.Timestamps = new Timestamps(DateTime.UtcNow);
|
||||
|
||||
DiscordClient.SetPresence(DiscordPresence);
|
||||
}
|
||||
DiscordIntegrationModule.SwitchToPlayingState(_device.System.TitleId, _device.System.TitleName);
|
||||
|
||||
string metadataFolder = System.IO.Path.Combine(new VirtualFileSystem().GetBasePath(), "games", _device.System.TitleId, "gui");
|
||||
string metadataFile = System.IO.Path.Combine(metadataFolder, "metadata.json");
|
||||
|
@ -384,8 +336,8 @@ namespace Ryujinx.Ui
|
|||
|
||||
private static void CreateGameWindow()
|
||||
{
|
||||
Configuration.ConfigureHid(_device, SwitchSettings.SwitchConfig);
|
||||
|
||||
_device.Hid.InitializePrimaryController(ConfigurationState.Instance.Hid.ControllerType);
|
||||
|
||||
using (_screen = new GlScreen(_device, _renderer))
|
||||
{
|
||||
_screen.MainLoop();
|
||||
|
@ -444,7 +396,6 @@ namespace Ryujinx.Ui
|
|||
Profile.FinishProfiling();
|
||||
_device.Dispose();
|
||||
_audioOut.Dispose();
|
||||
DiscordClient?.Dispose();
|
||||
Logger.Shutdown();
|
||||
Environment.Exit(0);
|
||||
}
|
||||
|
@ -607,7 +558,7 @@ namespace Ryujinx.Ui
|
|||
|
||||
private void Settings_Pressed(object sender, EventArgs args)
|
||||
{
|
||||
SwitchSettings settingsWin = new SwitchSettings(_device);
|
||||
SwitchSettings settingsWin = new SwitchSettings();
|
||||
settingsWin.Show();
|
||||
}
|
||||
|
||||
|
@ -633,121 +584,81 @@ namespace Ryujinx.Ui
|
|||
|
||||
private void Fav_Toggled(object sender, EventArgs args)
|
||||
{
|
||||
GuiColumns updatedColumns = SwitchSettings.SwitchConfig.GuiColumns;
|
||||
|
||||
updatedColumns.FavColumn = _favToggle.Active;
|
||||
SwitchSettings.SwitchConfig.GuiColumns = updatedColumns;
|
||||
|
||||
Configuration.SaveConfig(SwitchSettings.SwitchConfig, System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json"));
|
||||
ConfigurationState.Instance.Ui.GuiColumns.FavColumn.Value = _favToggle.Active;
|
||||
|
||||
SaveConfig();
|
||||
UpdateColumns();
|
||||
}
|
||||
|
||||
private void Icon_Toggled(object sender, EventArgs args)
|
||||
{
|
||||
GuiColumns updatedColumns = SwitchSettings.SwitchConfig.GuiColumns;
|
||||
|
||||
updatedColumns.IconColumn = _iconToggle.Active;
|
||||
SwitchSettings.SwitchConfig.GuiColumns = updatedColumns;
|
||||
|
||||
Configuration.SaveConfig(SwitchSettings.SwitchConfig, System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json"));
|
||||
ConfigurationState.Instance.Ui.GuiColumns.IconColumn.Value = _iconToggle.Active;
|
||||
|
||||
SaveConfig();
|
||||
UpdateColumns();
|
||||
}
|
||||
|
||||
private void Title_Toggled(object sender, EventArgs args)
|
||||
{
|
||||
GuiColumns updatedColumns = SwitchSettings.SwitchConfig.GuiColumns;
|
||||
|
||||
updatedColumns.AppColumn = _appToggle.Active;
|
||||
SwitchSettings.SwitchConfig.GuiColumns = updatedColumns;
|
||||
|
||||
Configuration.SaveConfig(SwitchSettings.SwitchConfig, System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json"));
|
||||
ConfigurationState.Instance.Ui.GuiColumns.AppColumn.Value = _appToggle.Active;
|
||||
|
||||
SaveConfig();
|
||||
UpdateColumns();
|
||||
}
|
||||
|
||||
private void Developer_Toggled(object sender, EventArgs args)
|
||||
{
|
||||
GuiColumns updatedColumns = SwitchSettings.SwitchConfig.GuiColumns;
|
||||
|
||||
updatedColumns.DevColumn = _developerToggle.Active;
|
||||
SwitchSettings.SwitchConfig.GuiColumns = updatedColumns;
|
||||
|
||||
Configuration.SaveConfig(SwitchSettings.SwitchConfig, System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json"));
|
||||
ConfigurationState.Instance.Ui.GuiColumns.DevColumn.Value = _developerToggle.Active;
|
||||
|
||||
SaveConfig();
|
||||
UpdateColumns();
|
||||
}
|
||||
|
||||
private void Version_Toggled(object sender, EventArgs args)
|
||||
{
|
||||
GuiColumns updatedColumns = SwitchSettings.SwitchConfig.GuiColumns;
|
||||
|
||||
updatedColumns.VersionColumn = _versionToggle.Active;
|
||||
SwitchSettings.SwitchConfig.GuiColumns = updatedColumns;
|
||||
|
||||
Configuration.SaveConfig(SwitchSettings.SwitchConfig, System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json"));
|
||||
ConfigurationState.Instance.Ui.GuiColumns.VersionColumn.Value = _versionToggle.Active;
|
||||
|
||||
SaveConfig();
|
||||
UpdateColumns();
|
||||
}
|
||||
|
||||
private void TimePlayed_Toggled(object sender, EventArgs args)
|
||||
{
|
||||
GuiColumns updatedColumns = SwitchSettings.SwitchConfig.GuiColumns;
|
||||
|
||||
updatedColumns.TimePlayedColumn = _timePlayedToggle.Active;
|
||||
SwitchSettings.SwitchConfig.GuiColumns = updatedColumns;
|
||||
|
||||
Configuration.SaveConfig(SwitchSettings.SwitchConfig, System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json"));
|
||||
ConfigurationState.Instance.Ui.GuiColumns.TimePlayedColumn.Value = _timePlayedToggle.Active;
|
||||
|
||||
SaveConfig();
|
||||
UpdateColumns();
|
||||
}
|
||||
|
||||
private void LastPlayed_Toggled(object sender, EventArgs args)
|
||||
{
|
||||
GuiColumns updatedColumns = SwitchSettings.SwitchConfig.GuiColumns;
|
||||
|
||||
updatedColumns.LastPlayedColumn = _lastPlayedToggle.Active;
|
||||
SwitchSettings.SwitchConfig.GuiColumns = updatedColumns;
|
||||
|
||||
Configuration.SaveConfig(SwitchSettings.SwitchConfig, System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json"));
|
||||
ConfigurationState.Instance.Ui.GuiColumns.LastPlayedColumn.Value = _lastPlayedToggle.Active;
|
||||
|
||||
SaveConfig();
|
||||
UpdateColumns();
|
||||
}
|
||||
|
||||
private void FileExt_Toggled(object sender, EventArgs args)
|
||||
{
|
||||
GuiColumns updatedColumns = SwitchSettings.SwitchConfig.GuiColumns;
|
||||
|
||||
updatedColumns.FileExtColumn = _fileExtToggle.Active;
|
||||
SwitchSettings.SwitchConfig.GuiColumns = updatedColumns;
|
||||
|
||||
Configuration.SaveConfig(SwitchSettings.SwitchConfig, System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json"));
|
||||
ConfigurationState.Instance.Ui.GuiColumns.FileExtColumn.Value = _fileExtToggle.Active;
|
||||
|
||||
SaveConfig();
|
||||
UpdateColumns();
|
||||
}
|
||||
|
||||
private void FileSize_Toggled(object sender, EventArgs args)
|
||||
{
|
||||
GuiColumns updatedColumns = SwitchSettings.SwitchConfig.GuiColumns;
|
||||
|
||||
updatedColumns.FileSizeColumn = _fileSizeToggle.Active;
|
||||
SwitchSettings.SwitchConfig.GuiColumns = updatedColumns;
|
||||
|
||||
Configuration.SaveConfig(SwitchSettings.SwitchConfig, System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json"));
|
||||
ConfigurationState.Instance.Ui.GuiColumns.FileSizeColumn.Value = _fileSizeToggle.Active;
|
||||
|
||||
SaveConfig();
|
||||
UpdateColumns();
|
||||
}
|
||||
|
||||
private void Path_Toggled(object sender, EventArgs args)
|
||||
{
|
||||
GuiColumns updatedColumns = SwitchSettings.SwitchConfig.GuiColumns;
|
||||
|
||||
updatedColumns.PathColumn = _pathToggle.Active;
|
||||
SwitchSettings.SwitchConfig.GuiColumns = updatedColumns;
|
||||
|
||||
Configuration.SaveConfig(SwitchSettings.SwitchConfig, System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json"));
|
||||
ConfigurationState.Instance.Ui.GuiColumns.PathColumn.Value = _pathToggle.Active;
|
||||
|
||||
SaveConfig();
|
||||
UpdateColumns();
|
||||
}
|
||||
|
||||
|
@ -865,5 +776,10 @@ namespace Ryujinx.Ui
|
|||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
public static void SaveConfig()
|
||||
{
|
||||
ConfigurationState.Instance.ToFileFormat().SaveConfig(System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json"));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,160 +1,57 @@
|
|||
using OpenTK;
|
||||
using OpenTK.Input;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.HLE.Input;
|
||||
using System;
|
||||
|
||||
using InnerNpadController = Ryujinx.Common.Configuration.Hid.NpadController;
|
||||
|
||||
namespace Ryujinx.Ui.Input
|
||||
{
|
||||
public enum ControllerInputId
|
||||
{
|
||||
Button0,
|
||||
Button1,
|
||||
Button2,
|
||||
Button3,
|
||||
Button4,
|
||||
Button5,
|
||||
Button6,
|
||||
Button7,
|
||||
Button8,
|
||||
Button9,
|
||||
Button10,
|
||||
Button11,
|
||||
Button12,
|
||||
Button13,
|
||||
Button14,
|
||||
Button15,
|
||||
Button16,
|
||||
Button17,
|
||||
Button18,
|
||||
Button19,
|
||||
Button20,
|
||||
Axis0,
|
||||
Axis1,
|
||||
Axis2,
|
||||
Axis3,
|
||||
Axis4,
|
||||
Axis5,
|
||||
Hat0Up,
|
||||
Hat0Down,
|
||||
Hat0Left,
|
||||
Hat0Right,
|
||||
Hat1Up,
|
||||
Hat1Down,
|
||||
Hat1Left,
|
||||
Hat1Right,
|
||||
Hat2Up,
|
||||
Hat2Down,
|
||||
Hat2Left,
|
||||
Hat2Right,
|
||||
}
|
||||
|
||||
public struct NpadControllerLeft
|
||||
{
|
||||
public ControllerInputId Stick;
|
||||
public ControllerInputId StickButton;
|
||||
public ControllerInputId ButtonMinus;
|
||||
public ControllerInputId ButtonL;
|
||||
public ControllerInputId ButtonZl;
|
||||
public ControllerInputId DPadUp;
|
||||
public ControllerInputId DPadDown;
|
||||
public ControllerInputId DPadLeft;
|
||||
public ControllerInputId DPadRight;
|
||||
}
|
||||
|
||||
public struct NpadControllerRight
|
||||
{
|
||||
public ControllerInputId Stick;
|
||||
public ControllerInputId StickButton;
|
||||
public ControllerInputId ButtonA;
|
||||
public ControllerInputId ButtonB;
|
||||
public ControllerInputId ButtonX;
|
||||
public ControllerInputId ButtonY;
|
||||
public ControllerInputId ButtonPlus;
|
||||
public ControllerInputId ButtonR;
|
||||
public ControllerInputId ButtonZr;
|
||||
}
|
||||
|
||||
public class NpadController
|
||||
{
|
||||
/// <summary>
|
||||
/// Enables or disables controller support
|
||||
/// </summary>
|
||||
public bool Enabled { get; private set; }
|
||||
private InnerNpadController _inner;
|
||||
|
||||
/// <summary>
|
||||
/// Controller Device Index
|
||||
/// </summary>
|
||||
public int Index { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Controller Analog Stick Deadzone
|
||||
/// </summary>
|
||||
public float Deadzone { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Controller Trigger Threshold
|
||||
/// </summary>
|
||||
public float TriggerThreshold { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Left JoyCon Controller Bindings
|
||||
/// </summary>
|
||||
public NpadControllerLeft LeftJoycon { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Right JoyCon Controller Bindings
|
||||
/// </summary>
|
||||
public NpadControllerRight RightJoycon { get; private set; }
|
||||
|
||||
public NpadController(
|
||||
bool enabled,
|
||||
int index,
|
||||
float deadzone,
|
||||
float triggerThreshold,
|
||||
NpadControllerLeft leftJoycon,
|
||||
NpadControllerRight rightJoycon)
|
||||
// NOTE: This should be initialized AFTER GTK for compat reasons with OpenTK SDL2 backend and GTK on Linux.
|
||||
// BODY: Usage of Joystick.GetState must be defer to after GTK full initialization. Otherwise, GTK will segfault because SDL2 was already init *sighs*
|
||||
public NpadController(InnerNpadController inner)
|
||||
{
|
||||
Enabled = enabled;
|
||||
Index = index;
|
||||
Deadzone = deadzone;
|
||||
TriggerThreshold = triggerThreshold;
|
||||
LeftJoycon = leftJoycon;
|
||||
RightJoycon = rightJoycon;
|
||||
_inner = inner;
|
||||
}
|
||||
|
||||
public void SetEnabled(bool enabled)
|
||||
private bool IsEnabled()
|
||||
{
|
||||
Enabled = enabled;
|
||||
return _inner.Enabled && Joystick.GetState(_inner.Index).IsConnected;
|
||||
}
|
||||
|
||||
public ControllerButtons GetButtons()
|
||||
{
|
||||
if (!Enabled)
|
||||
if (!IsEnabled())
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
JoystickState joystickState = Joystick.GetState(Index);
|
||||
JoystickState joystickState = Joystick.GetState(_inner.Index);
|
||||
|
||||
ControllerButtons buttons = 0;
|
||||
|
||||
if (IsActivated(joystickState, LeftJoycon.DPadUp)) buttons |= ControllerButtons.DpadUp;
|
||||
if (IsActivated(joystickState, LeftJoycon.DPadDown)) buttons |= ControllerButtons.DpadDown;
|
||||
if (IsActivated(joystickState, LeftJoycon.DPadLeft)) buttons |= ControllerButtons.DpadLeft;
|
||||
if (IsActivated(joystickState, LeftJoycon.DPadRight)) buttons |= ControllerButtons.DPadRight;
|
||||
if (IsActivated(joystickState, LeftJoycon.StickButton)) buttons |= ControllerButtons.StickLeft;
|
||||
if (IsActivated(joystickState, LeftJoycon.ButtonMinus)) buttons |= ControllerButtons.Minus;
|
||||
if (IsActivated(joystickState, LeftJoycon.ButtonL)) buttons |= ControllerButtons.L;
|
||||
if (IsActivated(joystickState, LeftJoycon.ButtonZl)) buttons |= ControllerButtons.Zl;
|
||||
if (IsActivated(joystickState, _inner.LeftJoycon.DPadUp)) buttons |= ControllerButtons.DpadUp;
|
||||
if (IsActivated(joystickState, _inner.LeftJoycon.DPadDown)) buttons |= ControllerButtons.DpadDown;
|
||||
if (IsActivated(joystickState, _inner.LeftJoycon.DPadLeft)) buttons |= ControllerButtons.DpadLeft;
|
||||
if (IsActivated(joystickState, _inner.LeftJoycon.DPadRight)) buttons |= ControllerButtons.DPadRight;
|
||||
if (IsActivated(joystickState, _inner.LeftJoycon.StickButton)) buttons |= ControllerButtons.StickLeft;
|
||||
if (IsActivated(joystickState, _inner.LeftJoycon.ButtonMinus)) buttons |= ControllerButtons.Minus;
|
||||
if (IsActivated(joystickState, _inner.LeftJoycon.ButtonL)) buttons |= ControllerButtons.L;
|
||||
if (IsActivated(joystickState, _inner.LeftJoycon.ButtonZl)) buttons |= ControllerButtons.Zl;
|
||||
|
||||
if (IsActivated(joystickState, RightJoycon.ButtonA)) buttons |= ControllerButtons.A;
|
||||
if (IsActivated(joystickState, RightJoycon.ButtonB)) buttons |= ControllerButtons.B;
|
||||
if (IsActivated(joystickState, RightJoycon.ButtonX)) buttons |= ControllerButtons.X;
|
||||
if (IsActivated(joystickState, RightJoycon.ButtonY)) buttons |= ControllerButtons.Y;
|
||||
if (IsActivated(joystickState, RightJoycon.StickButton)) buttons |= ControllerButtons.StickRight;
|
||||
if (IsActivated(joystickState, RightJoycon.ButtonPlus)) buttons |= ControllerButtons.Plus;
|
||||
if (IsActivated(joystickState, RightJoycon.ButtonR)) buttons |= ControllerButtons.R;
|
||||
if (IsActivated(joystickState, RightJoycon.ButtonZr)) buttons |= ControllerButtons.Zr;
|
||||
if (IsActivated(joystickState, _inner.RightJoycon.ButtonA)) buttons |= ControllerButtons.A;
|
||||
if (IsActivated(joystickState, _inner.RightJoycon.ButtonB)) buttons |= ControllerButtons.B;
|
||||
if (IsActivated(joystickState, _inner.RightJoycon.ButtonX)) buttons |= ControllerButtons.X;
|
||||
if (IsActivated(joystickState, _inner.RightJoycon.ButtonY)) buttons |= ControllerButtons.Y;
|
||||
if (IsActivated(joystickState, _inner.RightJoycon.StickButton)) buttons |= ControllerButtons.StickRight;
|
||||
if (IsActivated(joystickState, _inner.RightJoycon.ButtonPlus)) buttons |= ControllerButtons.Plus;
|
||||
if (IsActivated(joystickState, _inner.RightJoycon.ButtonR)) buttons |= ControllerButtons.R;
|
||||
if (IsActivated(joystickState, _inner.RightJoycon.ButtonZr)) buttons |= ControllerButtons.Zr;
|
||||
|
||||
return buttons;
|
||||
}
|
||||
|
@ -169,7 +66,7 @@ namespace Ryujinx.Ui.Input
|
|||
{
|
||||
int axis = controllerInputId - ControllerInputId.Axis0;
|
||||
|
||||
return joystickState.GetAxis(axis) > TriggerThreshold;
|
||||
return joystickState.GetAxis(axis) > _inner.TriggerThreshold;
|
||||
}
|
||||
else if (controllerInputId <= ControllerInputId.Hat2Right)
|
||||
{
|
||||
|
@ -190,22 +87,22 @@ namespace Ryujinx.Ui.Input
|
|||
|
||||
public (short, short) GetLeftStick()
|
||||
{
|
||||
if (!Enabled)
|
||||
if (!IsEnabled())
|
||||
{
|
||||
return (0, 0);
|
||||
}
|
||||
|
||||
return GetStick(LeftJoycon.Stick);
|
||||
return GetStick(_inner.LeftJoycon.Stick);
|
||||
}
|
||||
|
||||
public (short, short) GetRightStick()
|
||||
{
|
||||
if (!Enabled)
|
||||
if (!IsEnabled())
|
||||
{
|
||||
return (0, 0);
|
||||
}
|
||||
|
||||
return GetStick(RightJoycon.Stick);
|
||||
return GetStick(_inner.RightJoycon.Stick);
|
||||
}
|
||||
|
||||
private (short, short) GetStick(ControllerInputId stickInputId)
|
||||
|
@ -215,7 +112,7 @@ namespace Ryujinx.Ui.Input
|
|||
return (0, 0);
|
||||
}
|
||||
|
||||
JoystickState jsState = Joystick.GetState(Index);
|
||||
JoystickState jsState = Joystick.GetState(_inner.Index);
|
||||
|
||||
int xAxis = stickInputId - ControllerInputId.Axis0;
|
||||
|
||||
|
@ -227,8 +124,8 @@ namespace Ryujinx.Ui.Input
|
|||
|
||||
private (short, short) ApplyDeadzone(Vector2 axis)
|
||||
{
|
||||
return (ClampAxis(MathF.Abs(axis.X) > Deadzone ? axis.X : 0f),
|
||||
ClampAxis(MathF.Abs(axis.Y) > Deadzone ? axis.Y : 0f));
|
||||
return (ClampAxis(MathF.Abs(axis.X) > _inner.Deadzone ? axis.X : 0f),
|
||||
ClampAxis(MathF.Abs(axis.Y) > _inner.Deadzone ? axis.Y : 0f));
|
||||
}
|
||||
|
||||
private static short ClampAxis(float value)
|
||||
|
|
|
@ -1,12 +1,12 @@
|
|||
using Gtk;
|
||||
using Ryujinx.HLE.HOS.SystemState;
|
||||
using Ryujinx.HLE.Input;
|
||||
using Ryujinx.Ui.Input;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using Ryujinx.Configuration;
|
||||
using Ryujinx.Configuration.System;
|
||||
using Ryujinx.Configuration.Hid;
|
||||
|
||||
using GUI = Gtk.Builder.ObjectAttribute;
|
||||
|
||||
|
@ -14,10 +14,6 @@ namespace Ryujinx.Ui
|
|||
{
|
||||
public class SwitchSettings : Window
|
||||
{
|
||||
internal static Configuration SwitchConfig { get; set; }
|
||||
|
||||
private readonly HLE.Switch _device;
|
||||
|
||||
private static ListStore _gameDirsBoxStore;
|
||||
|
||||
private static bool _listeningForKeypress;
|
||||
|
@ -83,16 +79,12 @@ namespace Ryujinx.Ui
|
|||
#pragma warning restore CS0649
|
||||
#pragma warning restore IDE0044
|
||||
|
||||
public static void ConfigureSettings(Configuration instance) { SwitchConfig = instance; }
|
||||
public SwitchSettings() : this(new Builder("Ryujinx.Ui.SwitchSettings.glade")) { }
|
||||
|
||||
public SwitchSettings(HLE.Switch device) : this(new Builder("Ryujinx.Ui.SwitchSettings.glade"), device) { }
|
||||
|
||||
private SwitchSettings(Builder builder, HLE.Switch device) : base(builder.GetObject("_settingsWin").Handle)
|
||||
private SwitchSettings(Builder builder) : base(builder.GetObject("_settingsWin").Handle)
|
||||
{
|
||||
builder.Autoconnect(this);
|
||||
|
||||
_device = device;
|
||||
|
||||
_settingsWin.Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.Icon.png");
|
||||
_controller1Image.Pixbuf = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.JoyCon.png", 500, 500);
|
||||
|
||||
|
@ -124,60 +116,123 @@ namespace Ryujinx.Ui
|
|||
_controller1Type.Changed += (sender, args) => Controller_Changed(sender, args, _controller1Type.ActiveId, _controller1Image);
|
||||
|
||||
//Setup Currents
|
||||
if (SwitchConfig.EnableFileLog) _fileLogToggle.Click();
|
||||
if (SwitchConfig.LoggingEnableError) _errorLogToggle.Click();
|
||||
if (SwitchConfig.LoggingEnableWarn) _warningLogToggle.Click();
|
||||
if (SwitchConfig.LoggingEnableInfo) _infoLogToggle.Click();
|
||||
if (SwitchConfig.LoggingEnableStub) _stubLogToggle.Click();
|
||||
if (SwitchConfig.LoggingEnableDebug) _debugLogToggle.Click();
|
||||
if (SwitchConfig.LoggingEnableGuest) _guestLogToggle.Click();
|
||||
if (SwitchConfig.LoggingEnableFsAccessLog) _fsAccessLogToggle.Click();
|
||||
if (SwitchConfig.DockedMode) _dockedModeToggle.Click();
|
||||
if (SwitchConfig.EnableDiscordIntegration) _discordToggle.Click();
|
||||
if (SwitchConfig.EnableVsync) _vSyncToggle.Click();
|
||||
if (SwitchConfig.EnableMulticoreScheduling) _multiSchedToggle.Click();
|
||||
if (SwitchConfig.EnableFsIntegrityChecks) _fsicToggle.Click();
|
||||
if (SwitchConfig.IgnoreMissingServices) _ignoreToggle.Click();
|
||||
if (SwitchConfig.EnableKeyboard) _directKeyboardAccess.Click();
|
||||
if (SwitchConfig.EnableCustomTheme) _custThemeToggle.Click();
|
||||
if (ConfigurationState.Instance.Logger.EnableFileLog)
|
||||
{
|
||||
_fileLogToggle.Click();
|
||||
}
|
||||
|
||||
_systemLanguageSelect.SetActiveId(SwitchConfig.SystemLanguage.ToString());
|
||||
_controller1Type .SetActiveId(SwitchConfig.ControllerType.ToString());
|
||||
if (ConfigurationState.Instance.Logger.EnableError)
|
||||
{
|
||||
_errorLogToggle.Click();
|
||||
}
|
||||
|
||||
if (ConfigurationState.Instance.Logger.EnableWarn)
|
||||
{
|
||||
_warningLogToggle.Click();
|
||||
}
|
||||
|
||||
if (ConfigurationState.Instance.Logger.EnableInfo)
|
||||
{
|
||||
_infoLogToggle.Click();
|
||||
}
|
||||
|
||||
if (ConfigurationState.Instance.Logger.EnableStub)
|
||||
{
|
||||
_stubLogToggle.Click();
|
||||
}
|
||||
|
||||
if (ConfigurationState.Instance.Logger.EnableDebug)
|
||||
{
|
||||
_debugLogToggle.Click();
|
||||
}
|
||||
|
||||
if (ConfigurationState.Instance.Logger.EnableGuest)
|
||||
{
|
||||
_guestLogToggle.Click();
|
||||
}
|
||||
|
||||
if (ConfigurationState.Instance.Logger.EnableFsAccessLog)
|
||||
{
|
||||
_fsAccessLogToggle.Click();
|
||||
}
|
||||
|
||||
if (ConfigurationState.Instance.System.EnableDockedMode)
|
||||
{
|
||||
_dockedModeToggle.Click();
|
||||
}
|
||||
|
||||
if (ConfigurationState.Instance.EnableDiscordIntegration)
|
||||
{
|
||||
_discordToggle.Click();
|
||||
}
|
||||
|
||||
if (ConfigurationState.Instance.Graphics.EnableVsync)
|
||||
{
|
||||
_vSyncToggle.Click();
|
||||
}
|
||||
|
||||
if (ConfigurationState.Instance.System.EnableMulticoreScheduling)
|
||||
{
|
||||
_multiSchedToggle.Click();
|
||||
}
|
||||
|
||||
if (ConfigurationState.Instance.System.EnableFsIntegrityChecks)
|
||||
{
|
||||
_fsicToggle.Click();
|
||||
}
|
||||
|
||||
if (ConfigurationState.Instance.System.IgnoreMissingServices)
|
||||
{
|
||||
_ignoreToggle.Click();
|
||||
}
|
||||
|
||||
if (ConfigurationState.Instance.Hid.EnableKeyboard)
|
||||
{
|
||||
_directKeyboardAccess.Click();
|
||||
}
|
||||
|
||||
if (ConfigurationState.Instance.Ui.EnableCustomTheme)
|
||||
{
|
||||
_custThemeToggle.Click();
|
||||
}
|
||||
|
||||
_systemLanguageSelect.SetActiveId(ConfigurationState.Instance.System.Language.Value.ToString());
|
||||
_controller1Type .SetActiveId(ConfigurationState.Instance.Hid.ControllerType.Value.ToString());
|
||||
Controller_Changed(null, null, _controller1Type.ActiveId, _controller1Image);
|
||||
|
||||
_lStickUp1.Label = SwitchConfig.KeyboardControls.LeftJoycon.StickUp.ToString();
|
||||
_lStickDown1.Label = SwitchConfig.KeyboardControls.LeftJoycon.StickDown.ToString();
|
||||
_lStickLeft1.Label = SwitchConfig.KeyboardControls.LeftJoycon.StickLeft.ToString();
|
||||
_lStickRight1.Label = SwitchConfig.KeyboardControls.LeftJoycon.StickRight.ToString();
|
||||
_lStickButton1.Label = SwitchConfig.KeyboardControls.LeftJoycon.StickButton.ToString();
|
||||
_dpadUp1.Label = SwitchConfig.KeyboardControls.LeftJoycon.DPadUp.ToString();
|
||||
_dpadDown1.Label = SwitchConfig.KeyboardControls.LeftJoycon.DPadDown.ToString();
|
||||
_dpadLeft1.Label = SwitchConfig.KeyboardControls.LeftJoycon.DPadLeft.ToString();
|
||||
_dpadRight1.Label = SwitchConfig.KeyboardControls.LeftJoycon.DPadRight.ToString();
|
||||
_minus1.Label = SwitchConfig.KeyboardControls.LeftJoycon.ButtonMinus.ToString();
|
||||
_l1.Label = SwitchConfig.KeyboardControls.LeftJoycon.ButtonL.ToString();
|
||||
_zL1.Label = SwitchConfig.KeyboardControls.LeftJoycon.ButtonZl.ToString();
|
||||
_rStickUp1.Label = SwitchConfig.KeyboardControls.RightJoycon.StickUp.ToString();
|
||||
_rStickDown1.Label = SwitchConfig.KeyboardControls.RightJoycon.StickDown.ToString();
|
||||
_rStickLeft1.Label = SwitchConfig.KeyboardControls.RightJoycon.StickLeft.ToString();
|
||||
_rStickRight1.Label = SwitchConfig.KeyboardControls.RightJoycon.StickRight.ToString();
|
||||
_rStickButton1.Label = SwitchConfig.KeyboardControls.RightJoycon.StickButton.ToString();
|
||||
_a1.Label = SwitchConfig.KeyboardControls.RightJoycon.ButtonA.ToString();
|
||||
_b1.Label = SwitchConfig.KeyboardControls.RightJoycon.ButtonB.ToString();
|
||||
_x1.Label = SwitchConfig.KeyboardControls.RightJoycon.ButtonX.ToString();
|
||||
_y1.Label = SwitchConfig.KeyboardControls.RightJoycon.ButtonY.ToString();
|
||||
_plus1.Label = SwitchConfig.KeyboardControls.RightJoycon.ButtonPlus.ToString();
|
||||
_r1.Label = SwitchConfig.KeyboardControls.RightJoycon.ButtonR.ToString();
|
||||
_zR1.Label = SwitchConfig.KeyboardControls.RightJoycon.ButtonZr.ToString();
|
||||
_lStickUp1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon.StickUp.ToString();
|
||||
_lStickDown1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon.StickDown.ToString();
|
||||
_lStickLeft1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon.StickLeft.ToString();
|
||||
_lStickRight1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon.StickRight.ToString();
|
||||
_lStickButton1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon.StickButton.ToString();
|
||||
_dpadUp1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon.DPadUp.ToString();
|
||||
_dpadDown1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon.DPadDown.ToString();
|
||||
_dpadLeft1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon.DPadLeft.ToString();
|
||||
_dpadRight1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon.DPadRight.ToString();
|
||||
_minus1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon.ButtonMinus.ToString();
|
||||
_l1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon.ButtonL.ToString();
|
||||
_zL1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon.ButtonZl.ToString();
|
||||
_rStickUp1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon.StickUp.ToString();
|
||||
_rStickDown1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon.StickDown.ToString();
|
||||
_rStickLeft1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon.StickLeft.ToString();
|
||||
_rStickRight1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon.StickRight.ToString();
|
||||
_rStickButton1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon.StickButton.ToString();
|
||||
_a1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon.ButtonA.ToString();
|
||||
_b1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon.ButtonB.ToString();
|
||||
_x1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon.ButtonX.ToString();
|
||||
_y1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon.ButtonY.ToString();
|
||||
_plus1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon.ButtonPlus.ToString();
|
||||
_r1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon.ButtonR.ToString();
|
||||
_zR1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon.ButtonZr.ToString();
|
||||
|
||||
_custThemePath.Buffer.Text = SwitchConfig.CustomThemePath;
|
||||
_graphicsShadersDumpPath.Buffer.Text = SwitchConfig.GraphicsShadersDumpPath;
|
||||
_fsLogSpinAdjustment.Value = SwitchConfig.FsGlobalAccessLogMode;
|
||||
_custThemePath.Buffer.Text = ConfigurationState.Instance.Ui.CustomThemePath;
|
||||
_graphicsShadersDumpPath.Buffer.Text = ConfigurationState.Instance.Graphics.ShadersDumpPath;
|
||||
_fsLogSpinAdjustment.Value = ConfigurationState.Instance.System.FsGlobalAccessLogMode;
|
||||
|
||||
_gameDirsBox.AppendColumn("", new CellRendererText(), "text", 0);
|
||||
_gameDirsBoxStore = new ListStore(typeof(string));
|
||||
_gameDirsBox.Model = _gameDirsBoxStore;
|
||||
foreach (string gameDir in SwitchConfig.GameDirs)
|
||||
foreach (string gameDir in ConfigurationState.Instance.Ui.GameDirs.Value)
|
||||
{
|
||||
_gameDirsBoxStore.AppendValues(gameDir);
|
||||
}
|
||||
|
@ -208,7 +263,7 @@ namespace Ryujinx.Ui
|
|||
string key = keyPressed.Event.Key.ToString();
|
||||
string capKey = key.First().ToString().ToUpper() + key.Substring(1);
|
||||
|
||||
if (Enum.IsDefined(typeof(OpenTK.Input.Key), capKey))
|
||||
if (Enum.IsDefined(typeof(Configuration.Hid.Key), capKey))
|
||||
{
|
||||
button.Label = capKey;
|
||||
}
|
||||
|
@ -325,65 +380,63 @@ namespace Ryujinx.Ui
|
|||
_gameDirsBoxStore.IterNext(ref treeIter);
|
||||
}
|
||||
|
||||
SwitchConfig.LoggingEnableError = _errorLogToggle.Active;
|
||||
SwitchConfig.LoggingEnableWarn = _warningLogToggle.Active;
|
||||
SwitchConfig.LoggingEnableInfo = _infoLogToggle.Active;
|
||||
SwitchConfig.LoggingEnableStub = _stubLogToggle.Active;
|
||||
SwitchConfig.LoggingEnableDebug = _debugLogToggle.Active;
|
||||
SwitchConfig.LoggingEnableGuest = _guestLogToggle.Active;
|
||||
SwitchConfig.LoggingEnableFsAccessLog = _fsAccessLogToggle.Active;
|
||||
SwitchConfig.EnableFileLog = _fileLogToggle.Active;
|
||||
SwitchConfig.DockedMode = _dockedModeToggle.Active;
|
||||
SwitchConfig.EnableDiscordIntegration = _discordToggle.Active;
|
||||
SwitchConfig.EnableVsync = _vSyncToggle.Active;
|
||||
SwitchConfig.EnableMulticoreScheduling = _multiSchedToggle.Active;
|
||||
SwitchConfig.EnableFsIntegrityChecks = _fsicToggle.Active;
|
||||
SwitchConfig.IgnoreMissingServices = _ignoreToggle.Active;
|
||||
SwitchConfig.EnableKeyboard = _directKeyboardAccess.Active;
|
||||
SwitchConfig.EnableCustomTheme = _custThemeToggle.Active;
|
||||
ConfigurationState.Instance.Logger.EnableError.Value = _errorLogToggle.Active;
|
||||
ConfigurationState.Instance.Logger.EnableWarn.Value = _warningLogToggle.Active;
|
||||
ConfigurationState.Instance.Logger.EnableInfo.Value = _infoLogToggle.Active;
|
||||
ConfigurationState.Instance.Logger.EnableStub.Value = _stubLogToggle.Active;
|
||||
ConfigurationState.Instance.Logger.EnableDebug.Value = _debugLogToggle.Active;
|
||||
ConfigurationState.Instance.Logger.EnableGuest.Value = _guestLogToggle.Active;
|
||||
ConfigurationState.Instance.Logger.EnableFsAccessLog.Value = _fsAccessLogToggle.Active;
|
||||
ConfigurationState.Instance.Logger.EnableFileLog.Value = _fileLogToggle.Active;
|
||||
ConfigurationState.Instance.System.EnableDockedMode.Value = _dockedModeToggle.Active;
|
||||
ConfigurationState.Instance.EnableDiscordIntegration.Value = _discordToggle.Active;
|
||||
ConfigurationState.Instance.Graphics.EnableVsync.Value = _vSyncToggle.Active;
|
||||
ConfigurationState.Instance.System.EnableMulticoreScheduling.Value = _multiSchedToggle.Active;
|
||||
ConfigurationState.Instance.System.EnableFsIntegrityChecks.Value = _fsicToggle.Active;
|
||||
ConfigurationState.Instance.System.IgnoreMissingServices.Value = _ignoreToggle.Active;
|
||||
ConfigurationState.Instance.Hid.EnableKeyboard.Value = _directKeyboardAccess.Active;
|
||||
ConfigurationState.Instance.Ui.EnableCustomTheme.Value = _custThemeToggle.Active;
|
||||
|
||||
SwitchConfig.KeyboardControls.LeftJoycon = new NpadKeyboardLeft()
|
||||
ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon = new NpadKeyboardLeft()
|
||||
{
|
||||
StickUp = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _lStickUp1.Label),
|
||||
StickDown = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _lStickDown1.Label),
|
||||
StickLeft = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _lStickLeft1.Label),
|
||||
StickRight = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _lStickRight1.Label),
|
||||
StickButton = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _lStickButton1.Label),
|
||||
DPadUp = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _dpadUp1.Label),
|
||||
DPadDown = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _dpadDown1.Label),
|
||||
DPadLeft = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _dpadLeft1.Label),
|
||||
DPadRight = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _dpadRight1.Label),
|
||||
ButtonMinus = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _minus1.Label),
|
||||
ButtonL = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _l1.Label),
|
||||
ButtonZl = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _zL1.Label),
|
||||
StickUp = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _lStickUp1.Label),
|
||||
StickDown = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _lStickDown1.Label),
|
||||
StickLeft = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _lStickLeft1.Label),
|
||||
StickRight = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _lStickRight1.Label),
|
||||
StickButton = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _lStickButton1.Label),
|
||||
DPadUp = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _dpadUp1.Label),
|
||||
DPadDown = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _dpadDown1.Label),
|
||||
DPadLeft = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _dpadLeft1.Label),
|
||||
DPadRight = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _dpadRight1.Label),
|
||||
ButtonMinus = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _minus1.Label),
|
||||
ButtonL = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _l1.Label),
|
||||
ButtonZl = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _zL1.Label),
|
||||
};
|
||||
|
||||
SwitchConfig.KeyboardControls.RightJoycon = new NpadKeyboardRight()
|
||||
ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon = new NpadKeyboardRight()
|
||||
{
|
||||
StickUp = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _rStickUp1.Label),
|
||||
StickDown = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _rStickDown1.Label),
|
||||
StickLeft = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _rStickLeft1.Label),
|
||||
StickRight = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _rStickRight1.Label),
|
||||
StickButton = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _rStickButton1.Label),
|
||||
ButtonA = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _a1.Label),
|
||||
ButtonB = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _b1.Label),
|
||||
ButtonX = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _x1.Label),
|
||||
ButtonY = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _y1.Label),
|
||||
ButtonPlus = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _plus1.Label),
|
||||
ButtonR = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _r1.Label),
|
||||
ButtonZr = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _zR1.Label),
|
||||
StickUp = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _rStickUp1.Label),
|
||||
StickDown = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _rStickDown1.Label),
|
||||
StickLeft = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _rStickLeft1.Label),
|
||||
StickRight = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _rStickRight1.Label),
|
||||
StickButton = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _rStickButton1.Label),
|
||||
ButtonA = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _a1.Label),
|
||||
ButtonB = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _b1.Label),
|
||||
ButtonX = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _x1.Label),
|
||||
ButtonY = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _y1.Label),
|
||||
ButtonPlus = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _plus1.Label),
|
||||
ButtonR = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _r1.Label),
|
||||
ButtonZr = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _zR1.Label),
|
||||
};
|
||||
|
||||
SwitchConfig.SystemLanguage = (SystemLanguage)Enum.Parse(typeof(SystemLanguage), _systemLanguageSelect.ActiveId);
|
||||
SwitchConfig.ControllerType = (ControllerStatus)Enum.Parse(typeof(ControllerStatus), _controller1Type.ActiveId);
|
||||
SwitchConfig.CustomThemePath = _custThemePath.Buffer.Text;
|
||||
SwitchConfig.GraphicsShadersDumpPath = _graphicsShadersDumpPath.Buffer.Text;
|
||||
SwitchConfig.GameDirs = gameDirs;
|
||||
SwitchConfig.FsGlobalAccessLogMode = (int)_fsLogSpinAdjustment.Value;
|
||||
|
||||
Configuration.SaveConfig(SwitchConfig, System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json"));
|
||||
Configuration.Configure(_device, SwitchConfig);
|
||||
ConfigurationState.Instance.System.Language.Value = (Language)Enum.Parse(typeof(Language), _systemLanguageSelect.ActiveId);
|
||||
ConfigurationState.Instance.Hid.ControllerType.Value = (ControllerType)Enum.Parse(typeof(ControllerType), _controller1Type.ActiveId);
|
||||
ConfigurationState.Instance.Ui.CustomThemePath.Value = _custThemePath.Buffer.Text;
|
||||
ConfigurationState.Instance.Graphics.ShadersDumpPath.Value = _graphicsShadersDumpPath.Buffer.Text;
|
||||
ConfigurationState.Instance.Ui.GameDirs.Value = gameDirs;
|
||||
ConfigurationState.Instance.System.FsGlobalAccessLogMode.Value = (int)_fsLogSpinAdjustment.Value;
|
||||
|
||||
MainWindow.SaveConfig();
|
||||
MainWindow.ApplyTheme();
|
||||
#pragma warning disable CS4014
|
||||
MainWindow.UpdateGameTable();
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue