Thread scheduler rewrite (#393)
* Started to rewrite the thread scheduler * Add a single core-like scheduling mode, enabled by default * Clear exclusive monitor on context switch * Add SetThreadActivity, misc fixes * Implement WaitForAddress and SignalToAddress svcs, misc fixes * Misc fixes (on SetActivity and Arbiter), other tweaks * Rebased * Add missing null check * Rename multicore key on config, fix UpdatePriorityInheritance * Make scheduling data MLQs private * nit: Ordering
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57 changed files with 3262 additions and 1540 deletions
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@ -31,10 +31,6 @@ namespace Ryujinx
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Device.Log.SetEnable(LogLevel.Warning, Convert.ToBoolean(Parser.Value("Logging_Enable_Warn")));
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Device.Log.SetEnable(LogLevel.Error, Convert.ToBoolean(Parser.Value("Logging_Enable_Error")));
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Device.System.State.DockedMode = Convert.ToBoolean(Parser.Value("Docked_Mode"));
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Device.EnableDeviceVsync = Convert.ToBoolean(Parser.Value("Enable_Vsync"));
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string[] FilteredLogClasses = Parser.Value("Logging_Filtered_Classes").Split(',', StringSplitOptions.RemoveEmptyEntries);
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//When the classes are specified on the list, we only
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@ -63,6 +59,15 @@ namespace Ryujinx
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}
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}
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Device.System.State.DockedMode = Convert.ToBoolean(Parser.Value("Docked_Mode"));
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Device.EnableDeviceVsync = Convert.ToBoolean(Parser.Value("Enable_Vsync"));
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if (Convert.ToBoolean(Parser.Value("Enable_MultiCore_Scheduling")))
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{
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Device.System.EnableMultiCoreScheduling();
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}
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JoyConKeyboard = new JoyConKeyboard(
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new JoyConKeyboardLeft
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