Thread scheduler rewrite (#393)

* Started to rewrite the thread scheduler

* Add a single core-like scheduling mode, enabled by default

* Clear exclusive monitor on context switch

* Add SetThreadActivity, misc fixes

* Implement WaitForAddress and SignalToAddress svcs, misc fixes

* Misc fixes (on SetActivity and Arbiter), other tweaks

* Rebased

* Add missing null check

* Rename multicore key on config, fix UpdatePriorityInheritance

* Make scheduling data MLQs private

* nit: Ordering
This commit is contained in:
gdkchan 2018-09-18 20:36:43 -03:00 committed by GitHub
parent 33e2810ef3
commit b8133c1997
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57 changed files with 3262 additions and 1540 deletions

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@ -1,12 +1,11 @@
using Ryujinx.HLE.HOS.Ipc;
using Ryujinx.HLE.HOS.Kernel;
using Ryujinx.HLE.Logging;
using System;
using System.Collections.Generic;
namespace Ryujinx.HLE.HOS.Services.Nifm
{
class IRequest : IpcService, IDisposable
class IRequest : IpcService
{
private Dictionary<int, ServiceProcessRequest> m_Commands;
@ -15,7 +14,7 @@ namespace Ryujinx.HLE.HOS.Services.Nifm
private KEvent Event0;
private KEvent Event1;
public IRequest()
public IRequest(Horizon System)
{
m_Commands = new Dictionary<int, ServiceProcessRequest>()
{
@ -27,8 +26,8 @@ namespace Ryujinx.HLE.HOS.Services.Nifm
{ 11, SetConnectionConfirmationOption }
};
Event0 = new KEvent();
Event1 = new KEvent();
Event0 = new KEvent(System);
Event1 = new KEvent(System);
}
public long GetRequestState(ServiceCtx Context)
@ -77,19 +76,5 @@ namespace Ryujinx.HLE.HOS.Services.Nifm
return 0;
}
public void Dispose()
{
Dispose(true);
}
protected virtual void Dispose(bool Disposing)
{
if (Disposing)
{
Event0.Dispose();
Event1.Dispose();
}
}
}
}