Thread scheduler rewrite (#393)
* Started to rewrite the thread scheduler * Add a single core-like scheduling mode, enabled by default * Clear exclusive monitor on context switch * Add SetThreadActivity, misc fixes * Implement WaitForAddress and SignalToAddress svcs, misc fixes * Misc fixes (on SetActivity and Arbiter), other tweaks * Rebased * Add missing null check * Rename multicore key on config, fix UpdatePriorityInheritance * Make scheduling data MLQs private * nit: Ordering
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33e2810ef3
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57 changed files with 3262 additions and 1540 deletions
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@ -1,12 +1,11 @@
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using Ryujinx.HLE.HOS.Ipc;
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using Ryujinx.HLE.HOS.Kernel;
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using Ryujinx.HLE.Logging;
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using System;
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using System.Collections.Generic;
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namespace Ryujinx.HLE.HOS.Services.Nifm
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{
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class IRequest : IpcService, IDisposable
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class IRequest : IpcService
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{
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private Dictionary<int, ServiceProcessRequest> m_Commands;
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@ -15,7 +14,7 @@ namespace Ryujinx.HLE.HOS.Services.Nifm
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private KEvent Event0;
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private KEvent Event1;
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public IRequest()
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public IRequest(Horizon System)
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{
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m_Commands = new Dictionary<int, ServiceProcessRequest>()
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{
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@ -27,8 +26,8 @@ namespace Ryujinx.HLE.HOS.Services.Nifm
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{ 11, SetConnectionConfirmationOption }
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};
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Event0 = new KEvent();
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Event1 = new KEvent();
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Event0 = new KEvent(System);
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Event1 = new KEvent(System);
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}
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public long GetRequestState(ServiceCtx Context)
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@ -77,19 +76,5 @@ namespace Ryujinx.HLE.HOS.Services.Nifm
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return 0;
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}
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public void Dispose()
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{
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Dispose(true);
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}
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protected virtual void Dispose(bool Disposing)
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{
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if (Disposing)
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{
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Event0.Dispose();
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Event1.Dispose();
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}
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}
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}
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}
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