ns/nim: Stub eShop related calls (#1420)
* ns/nim: Stub eShop related calls As we aren't able to process purchase on the eShop throught the emulator, I have: - Stub IPurchaseEventManager::SetDefaultDeliveryTarget (with RE check). - Implement IPurchaseEventManager::GetPurchasedEventReadableHandle (with RE check). As we can't do any eShop async call throught the emulator, I have: - Stub IShopServiceAccessServerInterface::CreateServerInterface - Stub IShopServiceAccessServer::CreateAccessorInterface - Stub IShopServiceAccessor::IShopServiceAsync Close #1084 and #1322 * fix handle copy * Fix align * Fix readonly event
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7 changed files with 129 additions and 5 deletions
21
Ryujinx.HLE/HOS/Services/Nim/IShopServiceAccessServer.cs
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21
Ryujinx.HLE/HOS/Services/Nim/IShopServiceAccessServer.cs
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using Ryujinx.Common.Logging;
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using Ryujinx.HLE.HOS.Services.Nim.ShopServiceAccessServerInterface.ShopServiceAccessServer;
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namespace Ryujinx.HLE.HOS.Services.Nim.ShopServiceAccessServerInterface
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{
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class IShopServiceAccessServer : IpcService
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{
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public IShopServiceAccessServer() { }
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[Command(0)]
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// CreateAccessorInterface(u8) -> object<nn::ec::IShopServiceAccessor>
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public ResultCode CreateAccessorInterface(ServiceCtx context)
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{
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MakeObject(context, new IShopServiceAccessor(context.Device.System));
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Logger.PrintStub(LogClass.ServiceNim);
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return ResultCode.Success;
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}
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}
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}
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@ -1,8 +1,22 @@
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namespace Ryujinx.HLE.HOS.Services.Nim
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using Ryujinx.Common.Logging;
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using Ryujinx.HLE.HOS.Services.Nim.ShopServiceAccessServerInterface;
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namespace Ryujinx.HLE.HOS.Services.Nim
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{
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[Service("nim:eca")] // 5.0.0+
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class IShopServiceAccessServerInterface : IpcService
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{
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public IShopServiceAccessServerInterface(ServiceCtx context) { }
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[Command(0)]
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// CreateServerInterface(pid, handle<unknown>, u64) -> object<nn::ec::IShopServiceAccessServer>
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public ResultCode CreateServerInterface(ServiceCtx context)
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{
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MakeObject(context, new IShopServiceAccessServer());
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Logger.PrintStub(LogClass.ServiceNim);
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return ResultCode.Success;
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}
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}
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}
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37
Ryujinx.HLE/HOS/Services/Nim/IShopServiceAccessor.cs
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37
Ryujinx.HLE/HOS/Services/Nim/IShopServiceAccessor.cs
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using Ryujinx.Common.Logging;
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using Ryujinx.HLE.HOS.Ipc;
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using Ryujinx.HLE.HOS.Kernel.Common;
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using Ryujinx.HLE.HOS.Kernel.Threading;
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using Ryujinx.HLE.HOS.Services.Nim.ShopServiceAccessServerInterface.ShopServiceAccessServer.ShopServiceAccessor;
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using System;
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namespace Ryujinx.HLE.HOS.Services.Nim.ShopServiceAccessServerInterface.ShopServiceAccessServer
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{
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class IShopServiceAccessor : IpcService
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{
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private readonly KEvent _event;
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public IShopServiceAccessor(Horizon system)
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{
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_event = new KEvent(system.KernelContext);
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}
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[Command(0)]
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// CreateAsyncInterface(u64) -> (handle<copy>, object<nn::ec::IShopServiceAsync>)
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public ResultCode CreateAsyncInterface(ServiceCtx context)
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{
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MakeObject(context, new IShopServiceAsync());
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if (context.Process.HandleTable.GenerateHandle(_event.ReadableEvent, out int handle) != KernelResult.Success)
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{
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throw new InvalidOperationException("Out of handles!");
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}
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context.Response.HandleDesc = IpcHandleDesc.MakeCopy(handle);
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Logger.PrintStub(LogClass.ServiceNim);
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return ResultCode.Success;
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}
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}
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}
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7
Ryujinx.HLE/HOS/Services/Nim/IShopServiceAsync.cs
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7
Ryujinx.HLE/HOS/Services/Nim/IShopServiceAsync.cs
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namespace Ryujinx.HLE.HOS.Services.Nim.ShopServiceAccessServerInterface.ShopServiceAccessServer.ShopServiceAccessor
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{
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class IShopServiceAsync : IpcService
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{
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public IShopServiceAsync() { }
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}
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}
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