Add support for dynamic docking/undocking (#1147)
* Add support for dynamic docking/undocking As SurfaceFlinger is now working more accurately, we can now support dynamic configuration of docking mode :) * Simplify a bt the code * Fix import ordering * Remove unused argument
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21a0b0ebeb
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5 changed files with 32 additions and 11 deletions
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@ -7,6 +7,7 @@ using LibHac.FsSystem.NcaUtils;
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using LibHac.Ncm;
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using LibHac.Ncm;
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using LibHac.Ns;
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using LibHac.Ns;
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using LibHac.Spl;
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using LibHac.Spl;
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using Ryujinx.Common;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Logging;
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using Ryujinx.Common.Logging;
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using Ryujinx.Configuration;
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using Ryujinx.Configuration;
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@ -16,7 +17,9 @@ using Ryujinx.HLE.HOS.Kernel.Common;
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using Ryujinx.HLE.HOS.Kernel.Memory;
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using Ryujinx.HLE.HOS.Kernel.Memory;
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using Ryujinx.HLE.HOS.Kernel.Process;
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using Ryujinx.HLE.HOS.Kernel.Process;
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using Ryujinx.HLE.HOS.Kernel.Threading;
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using Ryujinx.HLE.HOS.Kernel.Threading;
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using Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.SystemAppletProxy;
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using Ryujinx.HLE.HOS.Services.Mii;
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using Ryujinx.HLE.HOS.Services.Mii;
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using Ryujinx.HLE.HOS.Services.Nv;
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using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl;
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using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl;
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using Ryujinx.HLE.HOS.Services.Pcv.Bpc;
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using Ryujinx.HLE.HOS.Services.Pcv.Bpc;
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using Ryujinx.HLE.HOS.Services.Settings;
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using Ryujinx.HLE.HOS.Services.Settings;
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@ -41,7 +44,6 @@ using TimeServiceManager = Ryujinx.HLE.HOS.Services.Time.TimeManager;
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using NsoExecutable = Ryujinx.HLE.Loaders.Executables.NsoExecutable;
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using NsoExecutable = Ryujinx.HLE.Loaders.Executables.NsoExecutable;
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using static LibHac.Fs.ApplicationSaveDataManagement;
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using static LibHac.Fs.ApplicationSaveDataManagement;
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using Ryujinx.HLE.HOS.Services.Nv;
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namespace Ryujinx.HLE.HOS
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namespace Ryujinx.HLE.HOS
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{
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{
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@ -114,6 +116,8 @@ namespace Ryujinx.HLE.HOS
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internal KEvent VsyncEvent { get; private set; }
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internal KEvent VsyncEvent { get; private set; }
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internal KEvent DisplayResolutionChangeEvent { get; private set; }
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public Keyset KeySet => Device.FileSystem.KeySet;
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public Keyset KeySet => Device.FileSystem.KeySet;
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#pragma warning disable CS0649
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#pragma warning disable CS0649
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@ -224,6 +228,8 @@ namespace Ryujinx.HLE.HOS
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VsyncEvent = new KEvent(this);
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VsyncEvent = new KEvent(this);
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DisplayResolutionChangeEvent = new KEvent(this);
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ContentManager = contentManager;
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ContentManager = contentManager;
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// TODO: use set:sys (and get external clock source id from settings)
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// TODO: use set:sys (and get external clock source id from settings)
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@ -272,6 +278,20 @@ namespace Ryujinx.HLE.HOS
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HostSyncpoint = new NvHostSyncpt(device);
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HostSyncpoint = new NvHostSyncpt(device);
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SurfaceFlinger = new SurfaceFlinger(device);
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SurfaceFlinger = new SurfaceFlinger(device);
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ConfigurationState.Instance.System.EnableDockedMode.Event += OnDockedModeChange;
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}
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private void OnDockedModeChange(object sender, ReactiveEventArgs<bool> e)
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{
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if (e.NewValue != State.DockedMode)
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{
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State.DockedMode = e.NewValue;
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AppletState.EnqueueMessage(MessageInfo.OperationModeChanged);
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AppletState.EnqueueMessage(MessageInfo.PerformanceModeChanged);
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SignalDisplayResolutionChange();
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}
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}
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}
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public void LoadCart(string exeFsDir, string romFsFile = null)
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public void LoadCart(string exeFsDir, string romFsFile = null)
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@ -807,6 +827,11 @@ namespace Ryujinx.HLE.HOS
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return rc;
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return rc;
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}
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}
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public void SignalDisplayResolutionChange()
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{
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DisplayResolutionChangeEvent.ReadableEvent.Signal();
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}
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public void SignalVsync()
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public void SignalVsync()
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{
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{
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VsyncEvent.ReadableEvent.Signal();
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VsyncEvent.ReadableEvent.Signal();
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@ -852,6 +877,8 @@ namespace Ryujinx.HLE.HOS
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{
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{
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if (!_isDisposed && disposing)
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if (!_isDisposed && disposing)
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{
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{
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ConfigurationState.Instance.System.EnableDockedMode.Event -= OnDockedModeChange;
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_isDisposed = true;
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_isDisposed = true;
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SurfaceFlinger.Dispose();
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SurfaceFlinger.Dispose();
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@ -10,7 +10,7 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService
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// GetCommonStateGetter() -> object<nn::am::service::ICommonStateGetter>
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// GetCommonStateGetter() -> object<nn::am::service::ICommonStateGetter>
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public ResultCode GetCommonStateGetter(ServiceCtx context)
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public ResultCode GetCommonStateGetter(ServiceCtx context)
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{
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{
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MakeObject(context, new ICommonStateGetter(context.Device.System));
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MakeObject(context, new ICommonStateGetter());
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return ResultCode.Success;
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return ResultCode.Success;
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}
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}
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@ -9,14 +9,9 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.Sys
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{
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{
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class ICommonStateGetter : IpcService
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class ICommonStateGetter : IpcService
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{
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{
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private KEvent _displayResolutionChangeEvent;
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private CpuBoostMode _cpuBoostMode = CpuBoostMode.Disabled;
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private CpuBoostMode _cpuBoostMode = CpuBoostMode.Disabled;
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public ICommonStateGetter(Horizon system)
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public ICommonStateGetter() { }
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{
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_displayResolutionChangeEvent = new KEvent(system);
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}
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[Command(0)]
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[Command(0)]
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// GetEventHandle() -> handle<copy>
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// GetEventHandle() -> handle<copy>
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@ -108,7 +103,7 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.Sys
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// GetDefaultDisplayResolutionChangeEvent() -> handle<copy>
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// GetDefaultDisplayResolutionChangeEvent() -> handle<copy>
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public ResultCode GetDefaultDisplayResolutionChangeEvent(ServiceCtx context)
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public ResultCode GetDefaultDisplayResolutionChangeEvent(ServiceCtx context)
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{
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{
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if (context.Process.HandleTable.GenerateHandle(_displayResolutionChangeEvent.ReadableEvent, out int handle) != KernelResult.Success)
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if (context.Process.HandleTable.GenerateHandle(context.Device.System.DisplayResolutionChangeEvent.ReadableEvent, out int handle) != KernelResult.Success)
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{
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{
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throw new InvalidOperationException("Out of handles!");
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throw new InvalidOperationException("Out of handles!");
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}
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}
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@ -11,7 +11,7 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService
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// GetCommonStateGetter() -> object<nn::am::service::ICommonStateGetter>
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// GetCommonStateGetter() -> object<nn::am::service::ICommonStateGetter>
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public ResultCode GetCommonStateGetter(ServiceCtx context)
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public ResultCode GetCommonStateGetter(ServiceCtx context)
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{
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{
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MakeObject(context, new ICommonStateGetter(context.Device.System));
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MakeObject(context, new ICommonStateGetter());
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return ResultCode.Success;
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return ResultCode.Success;
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}
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}
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@ -68,7 +68,6 @@ namespace Ryujinx.HLE
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EnableDeviceVsync = ConfigurationState.Instance.Graphics.EnableVsync;
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EnableDeviceVsync = ConfigurationState.Instance.Graphics.EnableVsync;
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// TODO: Make this reloadable and implement Docking/Undocking logic.
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System.State.DockedMode = ConfigurationState.Instance.System.EnableDockedMode;
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System.State.DockedMode = ConfigurationState.Instance.System.EnableDockedMode;
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if (ConfigurationState.Instance.System.EnableMulticoreScheduling)
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if (ConfigurationState.Instance.System.EnableMulticoreScheduling)
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