ryujinx/Ryujinx/OsHle/Handles
Stary 2001 2f2b60db4c Make HSessionObj implement IDisposable (#10)
* Make HSessionObj implement IDisposable, so that objects that have handles created to them are disposed when the handles are closed.

* Spelling fix: GenertateObjectId -> GenerateObjectId
2018-02-10 15:31:40 -03:00
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HDomain.cs Make HSessionObj implement IDisposable (#10) 2018-02-10 15:31:40 -03:00
HEvent.cs aloha 2018-02-04 20:08:20 -03:00
HNvMap.cs aloha 2018-02-04 20:08:20 -03:00
HSession.cs aloha 2018-02-04 20:08:20 -03:00
HSessionObj.cs Make HSessionObj implement IDisposable (#10) 2018-02-10 15:31:40 -03:00
HSharedMem.cs Removed parts of the MMU functionality to use memory directly (faster, but potentially more dangerous, WIP), also changed the Shl/Sshr immediate instructions to use IL instead of calling the method 2018-02-07 13:44:48 -03:00
HThread.cs aloha 2018-02-04 20:08:20 -03:00
HTransferMem.cs Removed parts of the MMU functionality to use memory directly (faster, but potentially more dangerous, WIP), also changed the Shl/Sshr immediate instructions to use IL instead of calling the method 2018-02-07 13:44:48 -03:00