Homebrew app to disable titles on Nintendo Switch
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Filename Latest commit message Latest commit date
2026-07-14 17:45:01 -04:00
.zed make basic ui 2026-07-13 15:57:32 -04:00
include add title management 2026-07-14 14:35:21 -04:00
libs init template 2026-07-13 15:03:23 -04:00
source chore: use correct include quotes 2026-07-14 17:45:01 -04:00
.clangd add title status method 2026-07-14 13:01:30 -04:00
.gitattributes hide makefile from langs 2026-07-14 12:32:59 -04:00
.gitignore init template 2026-07-13 15:03:23 -04:00
.gitmodules init template 2026-07-13 15:03:23 -04:00
icon.jpg add hb meta 2026-07-14 15:16:12 -04:00
LICENSE add license 2026-07-13 17:03:09 -04:00
Makefile add hb meta 2026-07-14 15:16:12 -04:00
README.md add readme 2026-07-14 15:02:19 -04:00

TitleDisabler

Note

This app only works on Atmosphere, not on any other CFW.

Nintendo Switch homebrew app to disable installed titles (games), without uninstalling them or clearing save data.

Starting a disabled title will make it crash on load with a standard error screen, which can be useful for example to prevent little kids from opening a specific game.

Take note however that this does not provide any "real" security, as anyone with access to the SD card's file system/OFW can trivially clear the lock.

Download

See the releases tab.

How does it work?

Atmosphere has a feature to override a title's files, which is used here to set the exefs/main file, which is the entrypoint for a title, to an invalid file. That leads to the game crashing on start.

I found a bug!

Feel free to report it on the project's issue tracker (you do not need an account to report issues).

Credits